A Shockbyte Rust Server
15.204.13.33:28670Up, checked 13m agoMonitored since 2 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacity0% of 75 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 240 fpsPassing
- Fresh mapwiped 4d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 524 on average611 / 650
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 520 on average587 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 519 on average538 / 575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 462 on average259 / 275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 436 on average456 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 380 on average476 / 525
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
-
4 Oct
Sun 11:31 UTC peak 3 · running
- Address
- 15.204.13.33:28670
- Region
- –
- Max players
- 75
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 15:01 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
What each tag it publishes means. Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Survival in the standard Rust style.mp75Max players Slots: 75.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build This server runs game build 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player data
What is the rank of A Shockbyte Rust Server?
The seven-day player hours rank for A Shockbyte Rust Server is #4,599, in the top 20% of ranked servers.
How many players are on A Shockbyte Rust Server?
With 75 slots, A Shockbyte Rust Server holds 0 players at present. The average over seven days is 1 players, peaking at 3. Over the past 48 hours, the peak hour was 14:00 UTC, averaging 2 players.
Map and rules
What map is used on A Shockbyte Rust Server?
A procedural map of size 3,000 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on A Shockbyte Rust Server?
A gather rate is absent from the name A Shockbyte Rust Server. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser, it is found under Community. VAC by Valve is on.
Wipe schedule
What happens on A Shockbyte Rust Server during wipe day?
Across recent wipes, the busiest point averaged 3 players. Peak numbers on the latest wipe arrived 35 hours after it began.
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 4 days 1 hours.
Tags and filters
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Slots: 75; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
These Best Rust Servers lists include A Shockbyte Rust Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the Rust version on A Shockbyte Rust Server?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.
Where can A Shockbyte Rust Server be found?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 15.204.13.33:28670.
How well does A Shockbyte Rust Server perform?
In the last 48 hours, the server averaged 238 fps, with a minimum of 203. The entity count reached 48,711, including buildings, deployables and all other world objects. Memory use reached 2,416 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was roughly 4 days ago. 100% uptime for the last 5 full days: 120 of 120 hours. The date Best Rust Servers first observed it is 2 October 2026.
Join the server
What is the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 15.204.13.33:28670 in the console.
