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A Shockbyte Rust Server

15.204.13.16:20431Up, checked 7m agoMonitored since 16 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak –
Rank #16,013 ▲ 98 this week
Server fps 240 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 240 fps
    Passing
  • Fresh mapwiped 20d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1500

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Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
0.4 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 18 Sep
    Fri 00:53 UTC peak 2 · running
  2. 17 Sep
    Thu 15:24 UTC peak 2 · lasted 0.4 days
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
1500
Seed
50000
Open on RustMaps
Address
15.204.13.16:20431
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
18 Sep 2026, 00:53 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp40Max players The slot count is 40.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol To join, your game needs to run protocol 2633.
cs165217Build This server runs game build 165217.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Population

What position does A Shockbyte Rust Server hold?

The seven-day player hours rank for A Shockbyte Rust Server is #16,013, in the top 69% of ranked servers.

What is the player count on A Shockbyte Rust Server?

At the moment, 0 of 40 slots on A Shockbyte Rust Server are filled. The seven-day average for players is 0.

Settings and rules

Which map is active on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What happens on A Shockbyte Rust Server during wipe day?

The average busiest count over recent wipes was 2 players. Peak numbers on the latest wipe arrived 1 hours after it began.

On what schedule does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 20 days 21 hours is the age of the current world.

Tags and filters

What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include A Shockbyte Rust Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What Rust version does A Shockbyte Rust Server run?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Where can A Shockbyte Rust Server be found?

There is no published region for A Shockbyte Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 15.204.13.16:20431.

How well does A Shockbyte Rust Server perform?

Average server fps over the past 48 hours was 238, and it never dropped below 227. The entity count reached 8,119, including buildings, deployables and all other world objects. The highest memory usage was 3,502 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently online. The uptime figure suggests it restarted about 9 days 4 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 16 September 2026.

Join the server

How do you connect to A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 15.204.13.16:20431 in the console.