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4Netplayers Rust Server

146.59.152.6:21600Up, checked 8m agoMonitored since 8 Oct 2026

Join
Players now 0/10 0% full
7-day average 0 peak 1
Rank #13,148 top 57%
Server fps 30 last direct query
Seen, last 48 hours 25% 12 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 12h ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000

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Players

AveragePeakWipe
00.250.50.75116:0018:0020:0023:0001:0003:00Wiped Thu 8 Oct, 16:51 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
01020304016:0018:0020:0023:0001:0003:00Wiped Thu 8 Oct, 16:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
146.59.152.6:21600
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 16:51 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp10Max players 10 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol To join, your game needs to run protocol 2634.
cs167231Build Build: 167231.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Population

Where does 4Netplayers Rust Server sit in the rankings?

The seven-day player hours rank for 4Netplayers Rust Server is #13,148, in the top 57% of ranked servers.

How many players are on 4Netplayers Rust Server?

With 10 slots, 4Netplayers Rust Server holds 0 players at present. In the past week, the average is 0 players and the peak is 1. Over the past 48 hours, the peak hour was 17:00 UTC, averaging 1 players.

Rules and settings

Which map is active on 4Netplayers Rust Server?

The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What are the settings and rules for 4Netplayers Rust Server?

A gather rate is absent from the name 4Netplayers Rust Server. Groups can contain up to 8 players, the default for the game. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. In the server browser, it is found under Community. VAC by Valve is on.

Wipe information

When does 4Netplayers Rust Server wipe?

The record holds too few wipes from 4Netplayers Rust Server to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 12 hours is the age of the current world.

Tags and filters

How should you read the tags on 4Netplayers Rust Server?

The tags below come from 4Netplayers Rust Server and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does 4Netplayers Rust Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that 4Netplayers Rust Server fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

What Rust version does 4Netplayers Rust Server run?

The Rust version on 4Netplayers Rust Server is network protocol 2634 and build 167231, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of 4Netplayers Rust Server?

For 4Netplayers Rust Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 146.59.152.6:21600 is its address.

How well does 4Netplayers Rust Server perform?

Average server fps over the past 48 hours was 30, and it never dropped below 30. The entity count reached 89,522, including buildings, deployables and all other world objects. Memory peaked at 2,251 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is 4Netplayers Rust Server and is it online?

4Netplayers Rust Server is online at the moment. It reports an uptime that puts the last restart at around 37 minutes ago. Its earliest observation by Best Rust Servers was on 8 October 2026.

How to join

What is the process to join 4Netplayers Rust Server?

Enter client.connect 146.59.152.6:21600 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.