4Netplayers Rust Server
146.59.152.6:21600Up, checked 8m agoMonitored since 8 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Fresh mapwiped 12h agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 506 on average149 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 501 on average131 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 500 on average162 / 200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 436 on average423 / 450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 420 on average107 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 363 on average87 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 146.59.152.6:21600
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 16:51 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8.
gmvanillaGame mode The game mode is vanilla survival.mp10Max players 10 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol To join, your game needs to run protocol 2634.cs167231Build Build: 167231.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.Flag meanings are Facepunch's.
Population
Where does 4Netplayers Rust Server sit in the rankings?
The seven-day player hours rank for 4Netplayers Rust Server is #13,148, in the top 57% of ranked servers.
How many players are on 4Netplayers Rust Server?
With 10 slots, 4Netplayers Rust Server holds 0 players at present. In the past week, the average is 0 players and the peak is 1. Over the past 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Rules and settings
Which map is active on 4Netplayers Rust Server?
The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for 4Netplayers Rust Server?
A gather rate is absent from the name 4Netplayers Rust Server. Groups can contain up to 8 players, the default for the game. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. In the server browser, it is found under Community. VAC by Valve is on.
Wipe information
When does 4Netplayers Rust Server wipe?
The record holds too few wipes from 4Netplayers Rust Server to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 12 hours is the age of the current world.
Tags and filters
How should you read the tags on 4Netplayers Rust Server?
The tags below come from 4Netplayers Rust Server and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does 4Netplayers Rust Server appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that 4Netplayers Rust Server fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
What Rust version does 4Netplayers Rust Server run?
The Rust version on 4Netplayers Rust Server is network protocol 2634 and build 167231, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of 4Netplayers Rust Server?
For 4Netplayers Rust Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 146.59.152.6:21600 is its address.
How well does 4Netplayers Rust Server perform?
Average server fps over the past 48 hours was 30, and it never dropped below 30. The entity count reached 89,522, including buildings, deployables and all other world objects. Memory peaked at 2,251 MB. What players experience as lag comes from low fps and a rising entity count.
How reliable is 4Netplayers Rust Server and is it online?
4Netplayers Rust Server is online at the moment. It reports an uptime that puts the last restart at around 37 minutes ago. Its earliest observation by Best Rust Servers was on 8 October 2026.
How to join
What is the process to join 4Netplayers Rust Server?
Enter client.connect 146.59.152.6:21600 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
