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4Netplayers RustWorld

146.59.0.52:24900Down, checked 3d agoMonitored since 13 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,685 ▼ 574 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 3d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 3d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3500

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
13.5 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 4 Oct
    Sun 07:35 UTC peak 0 · running
  2. 20 Sep
    Sun 19:45 UTC peak 1 · lasted 13.5 days
Map of 4Netplayers RustWorld
Map
Procedural Map
Size
3500
Seed
1234567890
Open on RustMaps
Address
146.59.0.52:24900
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 07:35 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8.

Game
gmvanillaGame mode This is vanilla survival.
mp10Max players 10 player slots.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build Build: 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Player count

What is the rank of 4Netplayers RustWorld?

For player hours over seven days, 4Netplayers RustWorld holds rank #16,685, in the top 70% of all ranked servers.

What is the population of 4Netplayers RustWorld?

Currently offline, 4Netplayers RustWorld was last seen 3 days 4 hours ago. Averaged across the last seven days, the player count is 0.

Rules and settings

What map is used on 4Netplayers RustWorld?

The map on 4Netplayers RustWorld is procedural, size 3,500 with seed 1234567890, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on 4Netplayers RustWorld?

A gather rate is absent from the name 4Netplayers RustWorld. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe information

What happens on 4Netplayers RustWorld during wipe day?

On average, the peak across recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, numbers dropped below half by day 1.

What wipe pattern does 4Netplayers RustWorld follow?

The record holds too few wipes from 4Netplayers RustWorld to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 3 days 17 hours.

Tags and filters

What is the meaning of the tags on 4Netplayers RustWorld?

These tags are published by 4Netplayers RustWorld and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does 4Netplayers RustWorld appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include 4Netplayers RustWorld: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

What Rust version does 4Netplayers RustWorld run?

The Rust version on 4Netplayers RustWorld is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.

Where can 4Netplayers RustWorld be found?

No region is published by 4Netplayers RustWorld. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 146.59.0.52:24900.

How reliable is 4Netplayers RustWorld and is it online?

Down right now, 4Netplayers RustWorld was last seen 3 days 4 hours ago. In the last 7 full days, 93 of 168 hours were online, an uptime of 55%. The date Best Rust Servers first observed it is 13 September 2026.

How to join

What is the process to join 4Netplayers RustWorld?

Enter client.connect 146.59.0.52:24900 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.