RUST: NOT FRIENDLY - Local Development
143.105.151.63:28015Down, checked 7d agoMonitored since 1 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7d agoFailing
- Capacity0% of 4 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 7d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 261 on average161 / 2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average329 / 2000
- 3Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 92 on average51 / 250
- 4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 84 on average121 / 125
- 5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 83 on average54 / 200
- 6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 80 on average71 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 143.105.151.63:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 00:15 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
What each tag it publishes means. Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8.
gmrustGame mode Standard survival, as in Rust.mp4Max players The slot count is 4.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build Build: 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^pPvE The world is the danger, not other players.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Player count
What is the rank of RUST: NOT FRIENDLY - Local Development?
The seven-day player hours rank for RUST: NOT FRIENDLY - Local Development is #16,685, in the top 70% of ranked servers.
What is the population of RUST: NOT FRIENDLY - Local Development?
Currently offline, RUST: NOT FRIENDLY - Local Development was last seen 7 days 15 hours ago. The seven-day average for players is 0.
Map and rules
What map is used on RUST: NOT FRIENDLY - Local Development?
The game generates the procedural map for RUST: NOT FRIENDLY - Local Development.
What are the settings and rules for RUST: NOT FRIENDLY - Local Development?
No gather rate appears in the name of RUST: NOT FRIENDLY - Local Development. Group size follows the game default of 8 players. pve is the mode, no player-versus-player fighting. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Carbon. The server has VAC, Valve's anti-cheat, active.
Wipe details
When does RUST: NOT FRIENDLY - Local Development wipe?
The record holds too few wipes from RUST: NOT FRIENDLY - Local Development to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 17 hours.
Server tags
How should you read the tags on RUST: NOT FRIENDLY - Local Development?
gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^p (PvE): The world is the danger, not other players; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use are the tags RUST: NOT FRIENDLY - Local Development publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold RUST: NOT FRIENDLY - Local Development?
Included in these Best Rust Servers lists is RUST: NOT FRIENDLY - Local Development: Best modded Rust servers and Best Rust PvE servers. You will find it on the server list under: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the Rust version on RUST: NOT FRIENDLY - Local Development?
The Rust version on RUST: NOT FRIENDLY - Local Development is network protocol 2633 and build 165217, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of RUST: NOT FRIENDLY - Local Development?
For RUST: NOT FRIENDLY - Local Development, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 143.105.151.63:28015.
How reliable is RUST: NOT FRIENDLY - Local Development and is it online?
RUST: NOT FRIENDLY - Local Development is offline at the moment; the last sighting was 7 days 15 hours ago. Uptime for the last full 6 days was 0%, meaning 0 of 144 hours. The date Best Rust Servers first observed it is 1 October 2026.
Join the server
How do you connect to RUST: NOT FRIENDLY - Local Development?
Enter client.connect 143.105.151.63:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.