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RUST: NOT FRIENDLY - Local Development

143.105.151.63:28015Down, checked 7d agoMonitored since 1 Oct 2026

Join
Players now 0/4 0% full
7-day average 0 peak –
Rank #16,685 ▼ 574 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7d ago
    Failing
  • Capacity0% of 4 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 7d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedcarbonpve

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
143.105.151.63:28015
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 00:15 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

What each tag it publishes means. Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp4Max players The slot count is 4.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build Build: 165217.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Gameplay
^pPvE The world is the danger, not other players.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player count

What is the rank of RUST: NOT FRIENDLY - Local Development?

The seven-day player hours rank for RUST: NOT FRIENDLY - Local Development is #16,685, in the top 70% of ranked servers.

What is the population of RUST: NOT FRIENDLY - Local Development?

Currently offline, RUST: NOT FRIENDLY - Local Development was last seen 7 days 15 hours ago. The seven-day average for players is 0.

Map and rules

What map is used on RUST: NOT FRIENDLY - Local Development?

The game generates the procedural map for RUST: NOT FRIENDLY - Local Development.

What are the settings and rules for RUST: NOT FRIENDLY - Local Development?

No gather rate appears in the name of RUST: NOT FRIENDLY - Local Development. Group size follows the game default of 8 players. pve is the mode, no player-versus-player fighting. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe details

When does RUST: NOT FRIENDLY - Local Development wipe?

The record holds too few wipes from RUST: NOT FRIENDLY - Local Development to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 17 hours.

Server tags

How should you read the tags on RUST: NOT FRIENDLY - Local Development?

gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^p (PvE): The world is the danger, not other players; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use are the tags RUST: NOT FRIENDLY - Local Development publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold RUST: NOT FRIENDLY - Local Development?

Included in these Best Rust Servers lists is RUST: NOT FRIENDLY - Local Development: Best modded Rust servers and Best Rust PvE servers. You will find it on the server list under: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the Rust version on RUST: NOT FRIENDLY - Local Development?

The Rust version on RUST: NOT FRIENDLY - Local Development is network protocol 2633 and build 165217, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of RUST: NOT FRIENDLY - Local Development?

For RUST: NOT FRIENDLY - Local Development, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 143.105.151.63:28015.

How reliable is RUST: NOT FRIENDLY - Local Development and is it online?

RUST: NOT FRIENDLY - Local Development is offline at the moment; the last sighting was 7 days 15 hours ago. Uptime for the last full 6 days was 0%, meaning 0 of 144 hours. The date Best Rust Servers first observed it is 1 October 2026.

Join the server

How do you connect to RUST: NOT FRIENDLY - Local Development?

Enter client.connect 143.105.151.63:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.