A Shockbyte Rust Server
141.95.13.16:20775Up, checked 7m agoMonitored since 26 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 194 fpsPassing
- Fresh mapwiped 12d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3700
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 524 on average602 / 650
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 520 on average589 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 519 on average561 / 575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 462 on average285 / 275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 436 on average463 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 380 on average453 / 525
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
26 Sep
Sat 09:08 UTC peak 0 · running
- Address
- 141.95.13.16:20775
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 26 Sep 2026, 09:08 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.
gmrustGame mode Survival in the standard Rust style.mp40Max players The slot count is 40.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol To join, your game needs to run protocol 2633.cs165217Build Build: 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player data
What is the rank of A Shockbyte Rust Server?
The seven-day player hours rank for A Shockbyte Rust Server is #16,275, in the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server?
With 40 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average for players is 0.
Settings and rules
What is the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,700 with seed 1213815799, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC by Valve is on.
Wipe schedule
What happens on A Shockbyte Rust Server during wipe day?
The average busiest count over recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
What wipe pattern does A Shockbyte Rust Server follow?
A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 12 days 8 hours since the current world was made.
Server tags
How should you read the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
These Best Rust Servers lists include A Shockbyte Rust Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What Rust version does A Shockbyte Rust Server run?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 141.95.13.16:20775.
How smooth is A Shockbyte Rust Server?
Average server fps over the past 48 hours was 163, and it never dropped below 117. The world contained up to 76,475 entities, such as buildings, deployables and other items. Memory use reached 4,469 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is A Shockbyte Rust Server and is it online?
A Shockbyte Rust Server is online at the moment. Based on the uptime it reports, the last restart was roughly 12 days 5 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Best Rust Servers recorded its first appearance on 26 September 2026.
Connection
What is the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 141.95.13.16:20775 in the console.
