A Shockbyte Rust Server
139.99.142.168:21323Up, checked 12m agoMonitored since 4 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity0% of 1 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 180 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 5000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 488 on average594 / 600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 487 on average502 / 550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 482 on average384 / 400
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 428 on average189 / 200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 402 on average435 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 347 on average332 / 350
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
4 Oct
Sun 11:03 UTC peak 1 · running
- Address
- 139.99.142.168:21323
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 11:03 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8.
gmrustGame mode The game mode is standard Rust survival.mp1Max players Slots: 1.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs167398Build Build: 167398.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player data
What is the rank of A Shockbyte Rust Server?
For player hours over seven days, A Shockbyte Rust Server holds rank #11,059, in the top 48% of all ranked servers.
What is the population of A Shockbyte Rust Server?
At the moment, 0 of 1 slots on A Shockbyte Rust Server are filled. The average over seven days is 0 players, peaking at 1.
Rules and settings
What map is used on A Shockbyte Rust Server?
A procedural map of size 5,000 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe information
What can you expect from wipe day on A Shockbyte Rust Server?
On average, the peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd peaked, with 1 waiting in the queue.
When does A Shockbyte Rust Server wipe?
The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 5 days 2 hours since the current world was made.
Tags and filters
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on A Shockbyte Rust Server?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 139.99.142.168:21323 is its address.
What is the performance like on A Shockbyte Rust Server?
In the last 48 hours, the server averaged 162 fps, with a minimum of 107. The entity count reached 139,405, including buildings, deployables and all other world objects. The highest memory usage was 3,632 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at the moment. Based on the uptime it reports, the last restart was roughly 54 minutes ago. 100% uptime for the last 4 full days: 96 of 96 hours. Its earliest observation by Best Rust Servers was on 4 October 2026.
Connection
How do you connect to A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 139.99.142.168:21323 in the console.
