Sysctl Rust Server
139.177.179.60:28015Up, checked 12m agoMonitored since 3 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity0% of 500 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 526 on average581 / 600
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 521 on average581 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 520 on average514 / 550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 460 on average297 / 300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 437 on average466 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 380 on average376 / 450
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
3 Oct
Sat 16:38 UTC peak 2 · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 139.177.179.60:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 16:38 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
What each tag it publishes means. Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8.
gmrustGame mode Survival in the standard Rust style.mp500Max players 500 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol To join, your game needs to run protocol 2634.cs167231Build This server runs game build 167231.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player count
What position does Sysctl Rust Server hold?
The seven-day player hours rank for Sysctl Rust Server is #8,454, in the top 36% of ranked servers.
What is the population of Sysctl Rust Server?
At the moment, 0 of 500 slots on Sysctl Rust Server are filled. The average over seven days is 0 players, peaking at 2.
Settings and rules
What map is used on Sysctl Rust Server?
A procedural map runs on Sysctl Rust Server, produced by the game.
What settings and rules apply on Sysctl Rust Server?
The name of Sysctl Rust Server carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is disabled.
Wipe schedule
What happens on Sysctl Rust Server during wipe day?
On average, the peak across recent wipes was 2 players. The crowd on the latest wipe peaked 0 hours in.
What wipe pattern does Sysctl Rust Server follow?
Too few wipes from Sysctl Rust Server are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 5 days 2 hours is the age of the current world.
Tags and filters
How should you read the tags on Sysctl Rust Server?
These tags are published by Sysctl Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Sysctl Rust Server?
Included in these Best Rust Servers lists is Sysctl Rust Server: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the Rust version on Sysctl Rust Server?
The Rust version on Sysctl Rust Server is network protocol 2634 and build 167231, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of Sysctl Rust Server?
No region is published by Sysctl Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 139.177.179.60:28015 is its address.
What is the uptime and reliability of Sysctl Rust Server?
The server Sysctl Rust Server is currently online. 100% uptime for the last 4 full days: 96 of 96 hours. The date Best Rust Servers first observed it is 3 October 2026.
Connection
What is the process to join Sysctl Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 139.177.179.60:28015 in the console.