SSM Capture
138.84.8.234:28015Down, checked 14d agoMonitored since 23 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 14d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 14d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 504 on average169 / 275
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 503 on average234 / 225
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 502 on average354 / 350
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 450 on average311 / 325
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 419 on average248 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 368 on average195 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 138.84.8.234:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 23 Sep 2026, 19:25 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.
gmrustGame mode Survival in the standard Rust style.mp10Max players Slots: 10.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol To join, your game needs to run protocol 2633.cs165217Build This server runs game build 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Population
Where does SSM Capture sit in the rankings?
The seven-day player hours rank for SSM Capture is #15,478, in the top 71% of ranked servers.
What is the population of SSM Capture?
The server SSM Capture is offline at the moment, with its last sighting 14 days 13 hours ago.
Rules and settings
What map is used on SSM Capture?
A procedural map runs on SSM Capture, produced by the game.
What settings and rules apply on SSM Capture?
A gather rate is absent from the name SSM Capture. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC by Valve is on.
Wipe information
What wipe pattern does SSM Capture follow?
Too few wipes from SSM Capture are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 14 days 13 hours is the age of the current world.
Tags and filters
How should you read the tags on SSM Capture?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set are the tags SSM Capture publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does SSM Capture appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that SSM Capture fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server information
What is the Rust version on SSM Capture?
The Rust version on SSM Capture is network protocol 2633 and build 165217, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server SSM Capture?
No region is published by SSM Capture. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 138.84.8.234:28015 is its address.
What is the online status and reliability of SSM Capture?
Down right now, SSM Capture was last seen 14 days 13 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. Best Rust Servers recorded its first appearance on 23 September 2026.
Connection
How do you connect to SSM Capture?
Enter client.connect 138.84.8.234:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.