TestServerSolo
138.219.94.130:28015Down, checked 6d agoMonitored since 29 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 6d agoFailing
- Capacity100% of 1 slots in useWarning
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 6d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 489 on average410 / 400
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 489 on average581 / 575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 485 on average357 / 350
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 430 on average195 / 225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 405 on average383 / 400
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 349 on average287 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 16:07 UTC peak 1 · running
-
1 Oct
Thu 18:19 UTC · force wipe peak 1 · lasted 0.9 days
-
1 Oct
Thu 11:27 UTC peak 1 · lasted 0.3 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 138.219.94.130:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 16:07 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8.
gmrustGame mode Standard survival, as in Rust.mp1Max players Slots: 1.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166586Build Build: 166586.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Population
What position does TestServerSolo hold?
The seven-day player hours rank for TestServerSolo is #13,792, in the top 60% of ranked servers.
What is the player count on TestServerSolo?
Currently offline, TestServerSolo was last seen 6 days 19 hours ago. The seven-day average is 1 players, with a peak of 1.
Map and rules
What is the map on TestServerSolo?
A procedural map runs on TestServerSolo, produced by the game.
What settings and rules apply on TestServerSolo?
A gather rate is absent from the name TestServerSolo. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC by Valve is on.
Wipe details
What can you expect from wipe day on TestServerSolo?
The average busiest count over recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.
What wipe pattern does TestServerSolo follow?
No next wipe can be predicted: TestServerSolo wipes at irregular times. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 6 days 19 hours.
Tags and filters
How should you read the tags on TestServerSolo?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set are the tags TestServerSolo publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does TestServerSolo appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include TestServerSolo: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on TestServerSolo?
The Rust version on TestServerSolo is network protocol 2634 and build 166586, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can TestServerSolo be found?
There is no published region for TestServerSolo. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 138.219.94.130:28015.
How reliable is TestServerSolo and is it online?
TestServerSolo is offline at the moment; the last sighting was 6 days 19 hours ago. 1% uptime for the last 7 full days: 1 of 168 hours. Best Rust Servers recorded its first appearance on 29 September 2026.
Connection
What are the steps to join TestServerSolo?
Enter client.connect 138.219.94.130:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.