TFM Digital Twin [DEV ONLY]
136.46.73.211:28025Down, checked 14d agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 14d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 96d agoPassing
- Next wipeFri 9 Oct, 16:20 UTC, in 1d 4hPassing
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Map
- Custom Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 15 on average10 / 100
- 2TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 8 on average5 / 250
- 3#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 6 on average2 / 200
- 4RustMode PvE | 10/1 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 5 on average1 / 50
- 5Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 3 on average7 / 30
- 6[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average0 / 75
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksIn 1d 4h. Weekly: 7 days after its last wipe
- No wipe seen yet.
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 136.46.73.211:28025
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 3 Jul 2026, 16:20 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8.
gmvanillaGame mode Survival in the vanilla style.mp10Max players The slot count is 10.ts8Group limit This is the game default: a maximum of 8 per team.v2631Protocol The game protocol is 2631; your game must match to join.cs156658Build The game build is 156658.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^wWeekly Wipes take place every week.^pPvE There is no player-versus-player combat; the world provides the danger.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Population
Where does TFM Digital Twin [DEV ONLY] sit in the rankings?
The seven-day player hours rank for TFM Digital Twin [DEV ONLY] is #15,459, in the top 71% of ranked servers.
What is the population of TFM Digital Twin [DEV ONLY]?
The server TFM Digital Twin [DEV ONLY] is offline at the moment, with its last sighting 14 days 17 hours ago.
Settings and rules
What settings and rules apply on TFM Digital Twin [DEV ONLY]?
A gather rate is absent from the name TFM Digital Twin [DEV ONLY]. Groups can contain up to 8 players, the default for the game. It runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Carbon. VAC by Valve is on.
Wipe details
What wipe pattern does TFM Digital Twin [DEV ONLY] follow?
An estimate from weekly: 7 days after its last wipe gives the next wipe for TFM Digital Twin [DEV ONLY]. The date set for the next wipe is Friday 9 October at 16:20 UTC. The present world dates from 96 days 19 hours. A weekly wipe schedule is published in its tags.
Tags and filters
How should you read the tags on TFM Digital Twin [DEV ONLY]?
gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2631 (Protocol): The game protocol is 2631; your game must match to join; cs156658 (Build): The game build is 156658; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^w (Weekly): Wipes take place every week; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed are the tags TFM Digital Twin [DEV ONLY] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does TFM Digital Twin [DEV ONLY] appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that TFM Digital Twin [DEV ONLY] fits are: Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
About the server
What is the Rust version on TFM Digital Twin [DEV ONLY]?
Rust network protocol 2631 and build 156658 on Linux is what TFM Digital Twin [DEV ONLY] runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can TFM Digital Twin [DEV ONLY] be found?
No region is published by TFM Digital Twin [DEV ONLY]. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 136.46.73.211:28025 is its address.
How reliable is TFM Digital Twin [DEV ONLY] and is it online?
The server TFM Digital Twin [DEV ONLY] is currently offline, with its last appearance 14 days 17 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Connection
What is the process to join TFM Digital Twin [DEV ONLY]?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 136.46.73.211:28025 in the console.