RustDockerServer
136.34.197.50:28015Up, checked 9m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 131 fpsPassing
- Fresh mapwiped 4d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 506 on average339 / 375
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 504 on average500 / 525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 504 on average308 / 325
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 452 on average233 / 275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 420 on average312 / 360
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 369 on average269 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 18 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
4 Oct
Sun 01:07 UTC peak 0 · running
-
16 Sep
Wed 00:23 UTC peak 0 · lasted 18 days
- Address
- 136.34.197.50:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 01:07 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp10Max players 10 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build This server runs game build 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Population
What is the rank of RustDockerServer?
The seven-day player hours rank for RustDockerServer is #16,584, in the top 70% of ranked servers.
What is the population of RustDockerServer?
At the moment, 0 of 10 slots on RustDockerServer are filled. The average player count over the last seven days is 0.
Map and rules
What map is used on RustDockerServer?
RustDockerServer uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for RustDockerServer?
No gather rate appears in the name of RustDockerServer. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC by Valve is on.
Wipe details
What happens on RustDockerServer during wipe day?
Across recent wipes, the busiest point averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.
On what schedule does RustDockerServer wipe?
Too few wipes from RustDockerServer are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 4 days 8 hours is the age of the current world.
Tags and filters
What is the meaning of the tags on RustDockerServer?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set are the tags RustDockerServer publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold RustDockerServer?
The Best Rust Servers lists that RustDockerServer fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on RustDockerServer?
Rust network protocol 2634 and build 166652 on Linux is what RustDockerServer runs. Steam updates your game to the same protocol required for joining.
What is the location of RustDockerServer?
For RustDockerServer, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 136.34.197.50:28015 is its address.
What is the performance like on RustDockerServer?
The 48-hour average was 176 fps, with 112 as the lowest point. The world contained up to 120,748 entities, such as buildings, deployables and other items. Memory peaked at 5,648 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is RustDockerServer and is it online?
The server RustDockerServer is currently online. The uptime figure suggests it restarted about 4 days 7 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Join the server
What are the steps to join RustDockerServer?
Enter client.connect 136.34.197.50:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
