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A Shockbyte x Discord Production Rust Server

135.148.15.143:21686Up, checked 7m agoMonitored since 17 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak –
Rank #15,920 ▲ 619 this week
Server fps 240 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 240 fps
    Passing
  • Fresh mapwiped 21d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1500

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Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of A Shockbyte x Discord Production Rust Server
Map
Procedural Map
Size
1500
Seed
50000
Open on RustMaps
Address
135.148.15.143:21686
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
17 Sep 2026, 23:18 UTC
Hostname
–
First seen
17 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Game
gmrustGame mode Survival in the standard Rust style.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol To join, your game needs to run protocol 2633.
cs165217Build Build: 165217.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player count

What position does A Shockbyte x Discord Production Rust Server hold?

The seven-day player hours rank for A Shockbyte x Discord Production Rust Server is #15,920, in the top 70% of ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server?

At the moment, 0 of 40 slots on A Shockbyte x Discord Production Rust Server are filled. The average player count over the last seven days is 0.

Settings and rules

What map is used on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500 with seed 50000, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.

Wipe details

What wipe pattern does A Shockbyte x Discord Production Rust Server follow?

The record holds too few wipes from A Shockbyte x Discord Production Rust Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 21 days 15 hours.

Server tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The tags below come from A Shockbyte x Discord Production Rust Server and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold A Shockbyte x Discord Production Rust Server?

The Best Rust Servers lists that A Shockbyte x Discord Production Rust Server fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What Rust version does A Shockbyte x Discord Production Rust Server run?

The Rust version on A Shockbyte x Discord Production Rust Server is network protocol 2633 and build 165217, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of A Shockbyte x Discord Production Rust Server?

For A Shockbyte x Discord Production Rust Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.148.15.143:21686.

How smooth is A Shockbyte x Discord Production Rust Server?

Average server fps over the past 48 hours was 237, and it never dropped below 223. A maximum of 8,214 entities were present, comprising buildings, deployables and all else. Memory peaked at 1,743 MB. Low fps and a growing entity count are the sources of lag for players.

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

Right now, A Shockbyte x Discord Production Rust Server is up. The uptime figure suggests it restarted about 11 days ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 17 September 2026.

Connection

How do you connect to A Shockbyte x Discord Production Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 135.148.15.143:21686 in the console.