A Shockbyte x Discord Production Rust Server
135.148.15.143:21686Up, checked 7m agoMonitored since 17 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 240 fpsPassing
- Fresh mapwiped 21d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 1500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 488 on average594 / 600
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- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 476 on average475 / 475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 425 on average156 / 225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 398 on average430 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 344 on average342 / 375
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 135.148.15.143:21686
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 23:18 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.
gmrustGame mode Survival in the standard Rust style.mp40Max players Slots: 40.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol To join, your game needs to run protocol 2633.cs165217Build Build: 165217.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player count
What position does A Shockbyte x Discord Production Rust Server hold?
The seven-day player hours rank for A Shockbyte x Discord Production Rust Server is #15,920, in the top 70% of ranked servers.
How many players are on A Shockbyte x Discord Production Rust Server?
At the moment, 0 of 40 slots on A Shockbyte x Discord Production Rust Server are filled. The average player count over the last seven days is 0.
Settings and rules
What map is used on A Shockbyte x Discord Production Rust Server?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500 with seed 50000, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe details
What wipe pattern does A Shockbyte x Discord Production Rust Server follow?
The record holds too few wipes from A Shockbyte x Discord Production Rust Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 21 days 15 hours.
Server tags
How should you read the tags on A Shockbyte x Discord Production Rust Server?
The tags below come from A Shockbyte x Discord Production Rust Server and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold A Shockbyte x Discord Production Rust Server?
The Best Rust Servers lists that A Shockbyte x Discord Production Rust Server fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What Rust version does A Shockbyte x Discord Production Rust Server run?
The Rust version on A Shockbyte x Discord Production Rust Server is network protocol 2633 and build 165217, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of A Shockbyte x Discord Production Rust Server?
For A Shockbyte x Discord Production Rust Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.148.15.143:21686.
How smooth is A Shockbyte x Discord Production Rust Server?
Average server fps over the past 48 hours was 237, and it never dropped below 223. A maximum of 8,214 entities were present, comprising buildings, deployables and all else. Memory peaked at 1,743 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?
Right now, A Shockbyte x Discord Production Rust Server is up. The uptime figure suggests it restarted about 11 days ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 17 September 2026.
Connection
How do you connect to A Shockbyte x Discord Production Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 135.148.15.143:21686 in the console.
