ThievingRaccoonTest
135.148.137.170:60400NAUp, checked 13m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 191 fpsPassing
- Fresh mapwiped 32d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 27d 18hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Custom Map · 3800
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 79 on average81 / 200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 74 on average91 / 200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 71 on average81 / 125
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 66 on average95 / 125
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on average66 / 150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 35 on average45 / 420
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksIn 27d 18h. The force wipe
- No wipe seen yet.
- Address
- 135.148.137.170:60400
- Region
- NA
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 6 Sep 2026, 14:58 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2633,^m,NA,^p,gmrust,cs164530,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp100Max players 100 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2633Protocol The game protocol is 2633; your game must match to join.cs164530Build The game build is 164530.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^pPvE The world is the danger, not other players.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.NANorth America North America is where the server browser lists it.Flag meanings are Facepunch's.
Player data
Where does ThievingRaccoonTest sit in the rankings?
In North America, ThievingRaccoonTest holds position #1,594, while its seven-day player hours rank #15,970 overall, within the top 69% of ranked servers.
How many players are on ThievingRaccoonTest?
With 100 slots, ThievingRaccoonTest holds 0 players at present. The seven-day average for players is 0.
Rules and settings
Which map is active on ThievingRaccoonTest?
The map on ThievingRaccoonTest is procedural, size 3,800 with seed 1, created by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is Custom Map.
What settings and rules apply on ThievingRaccoonTest?
The name of ThievingRaccoonTest carries no gather rate. Group size follows the game default of 8 players. pve is the mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC by Valve is on.
Wipe schedule
When does ThievingRaccoonTest wipe?
Drawn from the force wipe, this is an estimate of ThievingRaccoonTest's next wipe. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. The present world dates from 32 days 9 hours. The tags carry a monthly wipe schedule.
Tags and filters
How should you read the tags on ThievingRaccoonTest?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^p (PvE): The world is the danger, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; NA (North America): North America is where the server browser lists it are the tags ThievingRaccoonTest publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does ThievingRaccoonTest appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is ThievingRaccoonTest: Best modded Rust servers, Best Rust PvE servers and North America Rust servers. Filter entries for this server: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
What Rust version does ThievingRaccoonTest run?
The Rust version on ThievingRaccoonTest is network protocol 2633 and build 164530, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of ThievingRaccoonTest?
In North America, ThievingRaccoonTest lists itself with its NA tag. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.148.137.170:60400.
What is the performance like on ThievingRaccoonTest?
In the last 48 hours, the server averaged 203 fps, with a minimum of 168. The world contained up to 54,251 entities, such as buildings, deployables and other items. The highest memory usage was 6,377 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is ThievingRaccoonTest and is it online?
ThievingRaccoonTest is online at the moment. The uptime figure suggests it restarted about 8 days 1 hours ago. Uptime for the last full 7 days was 86%, meaning 144 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.
Join the server
What is the process to join ThievingRaccoonTest?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 135.148.137.170:60400 in the console.
