MobWars Tes | Dev Server
134.255.255.20:28030Down, checked 24d agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 24d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 35d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 256 on average281 / 2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average239 / 2000
- 3Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 88 on average71 / 250
- 4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 86 on average29 / 150
- 5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 81 on average66 / 200
- 6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 79 on average77 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestPerformance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 134.255.255.20:28030
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 12:45 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp10Max players Slots: 10.ts8Group limit The game default applies: teams are limited to 8 players.v2633Protocol Your game must be on protocol 2633 to join.cs163794Build The game build is 163794.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^pPvE There is no player-versus-player combat; the world provides the danger.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
What is the rank of MobWars Tes | Dev Server?
For player hours over seven days, MobWars Tes | Dev Server holds rank #15,025, in the top – of all ranked servers.
What is the player count on MobWars Tes | Dev Server?
MobWars Tes | Dev Server is not online now; the last time it was seen was 24 days 6 hours ago.
Settings and rules
What are the settings and rules for MobWars Tes | Dev Server?
The name of MobWars Tes | Dev Server carries no gather rate. The game's default applies: no more than 8 players per group. It runs pve, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe information
On what schedule does MobWars Tes | Dev Server wipe?
The record holds too few wipes from MobWars Tes | Dev Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 35 days 9 hours is the age of the current world.
Server tags
How should you read the tags on MobWars Tes | Dev Server?
These tags are published by MobWars Tes | Dev Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): Your game must be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold MobWars Tes | Dev Server?
The Best Rust Servers lists that MobWars Tes | Dev Server fits are: Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
What Rust version does MobWars Tes | Dev Server run?
Rust network protocol 2633 and build 163794 on Linux is what MobWars Tes | Dev Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can MobWars Tes | Dev Server be found?
There is no published region for MobWars Tes | Dev Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 134.255.255.20:28030 is its address.
What is the online status and reliability of MobWars Tes | Dev Server?
Down right now, MobWars Tes | Dev Server was last seen 24 days 6 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Connection
What is the process to join MobWars Tes | Dev Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 134.255.255.20:28030 in the console.