ShadowV84 4Netplayers Server
134.255.222.165:20000EUDown, checked 1d agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 29 fpsPassing
- Fresh mapwiped 3d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 16hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 498 on average183 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 497 on average181 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 496 on average207 / 225
- 4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 415 on average140 / 300
- 5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 351 on average145 / 200
- 6Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 347 on average99 / 500
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 16h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
4 Oct
Sun 04:03 UTC peak 0 · running
- Address
- 134.255.222.165:20000
- Region
- EU
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 4 Oct 2026, 04:03 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,^m,EU,gmvanilla,cs166652,ts8.
gmvanillaGame mode This is vanilla survival.mp10Max players Slots: 10.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build This server runs game build 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.EUEurope Europe is where the server browser lists it.Flag meanings are Facepunch's.
Population
What position does ShadowV84 4Netplayers Server hold?
In Europe, ShadowV84 4Netplayers Server holds position #2,544, while its seven-day player hours rank #16,670 overall, within the top 70% of ranked servers.
What is the player count on ShadowV84 4Netplayers Server?
Currently offline, ShadowV84 4Netplayers Server was last seen 29 hours ago. The average player count over the last seven days is 0.
Settings and rules
What map is used on ShadowV84 4Netplayers Server?
The map on ShadowV84 4Netplayers Server is procedural, size 4,500 with seed 1337, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on ShadowV84 4Netplayers Server?
The name of ShadowV84 4Netplayers Server carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser, it is found under Community. VAC by Valve is on.
Wipe details
What happens on ShadowV84 4Netplayers Server during wipe day?
On average, the peak across recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.
What wipe pattern does ShadowV84 4Netplayers Server follow?
The force wipe is the only wipe ShadowV84 4Netplayers Server takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. The present world dates from 3 days 22 hours. Its tags list a wipe schedule of once a month.
Tags and filters
What is the meaning of the tags on ShadowV84 4Netplayers Server?
These tags are published by ShadowV84 4Netplayers Server and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; EU (Europe): Europe is where the server browser lists it. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does ShadowV84 4Netplayers Server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include ShadowV84 4Netplayers Server: Europe Rust servers and Community servers, no training or build tags. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
What Rust version does ShadowV84 4Netplayers Server run?
Rust network protocol 2634 and build 166652 on Linux is what ShadowV84 4Netplayers Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of ShadowV84 4Netplayers Server?
The EU tag places ShadowV84 4Netplayers Server in Europe, according to its own listing. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 134.255.222.165:20000.
What is the performance like on ShadowV84 4Netplayers Server?
The 48-hour average was 25 fps, with 16 as the lowest point. The entity count reached 120,662, including buildings, deployables and all other world objects. Memory use reached 3,982 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is ShadowV84 4Netplayers Server and is it online?
ShadowV84 4Netplayers Server is offline at the moment; the last sighting was 29 hours ago. The uptime figure suggests it restarted about 2 days 16 hours ago. In the last 7 full days, 138 of 168 hours were online, an uptime of 82%. The date Best Rust Servers first observed it is 13 September 2026.
How to join
What is the process to join ShadowV84 4Netplayers Server?
Enter client.connect 134.255.222.165:20000 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
