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ShadowV84 4Netplayers Server

134.255.222.165:20000EUDown, checked 1d agoMonitored since 13 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,670 ▼ 773 this week
Server fps 29 last direct query
Seen, last 48 hours 38% 18 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 1d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 29 fps
    Passing
  • Fresh mapwiped 3d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 16h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
monthly
Map
Procedural Map · 4500

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Players

AveragePeak
0123403:0006:0010:0013:0017:0020:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Performance

01020304003:0006:0010:0013:0017:0020:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 16h. The force wipe · high confidence

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 4 Oct
    Sun 04:03 UTC peak 0 · running
Map of ShadowV84 4Netplayers Server
Map
Procedural Map
Size
4500
Seed
1337
Open on RustMaps
Address
134.255.222.165:20000
Region
EU
Max players
10
Group limit
8, the default
Wipe schedule
monthly
Last wipe
4 Oct 2026, 04:03 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,^m,EU,gmvanilla,cs166652,ts8.

Game
gmvanillaGame mode This is vanilla survival.
mp10Max players Slots: 10.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build This server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Wipe schedule
^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.
Region
EUEurope Europe is where the server browser lists it.

Flag meanings are Facepunch's.

Population

What position does ShadowV84 4Netplayers Server hold?

In Europe, ShadowV84 4Netplayers Server holds position #2,544, while its seven-day player hours rank #16,670 overall, within the top 70% of ranked servers.

What is the player count on ShadowV84 4Netplayers Server?

Currently offline, ShadowV84 4Netplayers Server was last seen 29 hours ago. The average player count over the last seven days is 0.

Settings and rules

What map is used on ShadowV84 4Netplayers Server?

The map on ShadowV84 4Netplayers Server is procedural, size 4,500 with seed 1337, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on ShadowV84 4Netplayers Server?

The name of ShadowV84 4Netplayers Server carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser, it is found under Community. VAC by Valve is on.

Wipe details

What happens on ShadowV84 4Netplayers Server during wipe day?

On average, the peak across recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.

What wipe pattern does ShadowV84 4Netplayers Server follow?

The force wipe is the only wipe ShadowV84 4Netplayers Server takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. The present world dates from 3 days 22 hours. Its tags list a wipe schedule of once a month.

Tags and filters

What is the meaning of the tags on ShadowV84 4Netplayers Server?

These tags are published by ShadowV84 4Netplayers Server and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; EU (Europe): Europe is where the server browser lists it. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does ShadowV84 4Netplayers Server appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include ShadowV84 4Netplayers Server: Europe Rust servers and Community servers, no training or build tags. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server details

What Rust version does ShadowV84 4Netplayers Server run?

Rust network protocol 2634 and build 166652 on Linux is what ShadowV84 4Netplayers Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of ShadowV84 4Netplayers Server?

The EU tag places ShadowV84 4Netplayers Server in Europe, according to its own listing. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 134.255.222.165:20000.

What is the performance like on ShadowV84 4Netplayers Server?

The 48-hour average was 25 fps, with 16 as the lowest point. The entity count reached 120,662, including buildings, deployables and all other world objects. Memory use reached 3,982 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is ShadowV84 4Netplayers Server and is it online?

ShadowV84 4Netplayers Server is offline at the moment; the last sighting was 29 hours ago. The uptime figure suggests it restarted about 2 days 16 hours ago. In the last 7 full days, 138 of 168 hours were online, an uptime of 82%. The date Best Rust Servers first observed it is 13 September 2026.

How to join

What is the process to join ShadowV84 4Netplayers Server?

Enter client.connect 134.255.222.165:20000 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.