zm.mapnet.net.au
119.18.5.185:28015Up, checked 7m agoMonitored since 4 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity0% of 20 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 3d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 497 on average203 / 250
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 496 on average202 / 250
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 495 on average224 / 250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 427 on average560 / 600
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 414 on average141 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 365 on average101 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
4 Oct
Sun 13:13 UTC peak 1 · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 119.18.5.185:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 13:13 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Survival in the standard Rust style.mp20Max players The slot count is 20.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build The game build is 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player data
What position does zm.mapnet.net.au hold?
The seven-day player hours rank for zm.mapnet.net.au is #16,171, in the top 68% of ranked servers.
What is the player count on zm.mapnet.net.au?
With 20 slots, zm.mapnet.net.au holds 0 players at present. In the past week, the average is 0 players and the peak is 1.
Settings and rules
What map is used on zm.mapnet.net.au?
zm.mapnet.net.au runs a procedural map that the game generates.
What are the settings and rules for zm.mapnet.net.au?
The name of zm.mapnet.net.au carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.
Wipe information
What happens on zm.mapnet.net.au during wipe day?
On average, the peak across recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.
When does zm.mapnet.net.au wipe?
The record holds too few wipes from zm.mapnet.net.au to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 3 days 12 hours since the current world was made.
Server tags
What is the meaning of the tags on zm.mapnet.net.au?
The tags below come from zm.mapnet.net.au and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold zm.mapnet.net.au?
The Best Rust Servers lists that zm.mapnet.net.au fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does zm.mapnet.net.au run?
The Rust version on zm.mapnet.net.au is network protocol 2634 and build 166652, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server zm.mapnet.net.au?
For zm.mapnet.net.au, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 119.18.5.185:28015.
How reliable is zm.mapnet.net.au and is it online?
Right now, zm.mapnet.net.au is up. 100% uptime for the last 3 full days: 72 of 72 hours. The date Best Rust Servers first observed it is 4 October 2026.
Connection
How do you connect to zm.mapnet.net.au?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 119.18.5.185:28015 in the console.