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Rust Custom Server - Review / Build

119.105.5.171:28015Down, checked 6d agoMonitored since 13 Sep 2026

Join
Players now 0/5 0% full
7-day average 0 peak –
Rank #16,557 ▼ 10386 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6d ago
    Failing
  • Capacity0% of 5 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 8d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Custom Map
moddedcarbon

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 30 Sep
    Wed 00:21 UTC peak 2 · running
Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
119.105.5.171:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 00:21 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.

Game
gmrustGame mode Standard survival, as in Rust.
mp5Max players 5 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol Your game must be on protocol 2633 to join.
cs165217Build The game build is 165217.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Population

What position does Rust Custom Server - Review / Build hold?

The seven-day player hours rank for Rust Custom Server - Review / Build is #16,557, in the top 70% of ranked servers.

How many players are on Rust Custom Server - Review / Build?

Currently offline, Rust Custom Server - Review / Build was last seen 6 days 20 hours ago. The seven-day average for players is 0.

Settings and rules

What settings and rules apply on Rust Custom Server - Review / Build?

No gather rate appears in the name of Rust Custom Server - Review / Build. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe details

What happens on Rust Custom Server - Review / Build during wipe day?

On average, the peak across recent wipes was 2 players. 15 hours after the latest wipe, the crowd reached its peak.

On what schedule does Rust Custom Server - Review / Build wipe?

Rust Custom Server - Review / Build's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 8 days 10 hours is the age of the current world.

Tags and filters

What is the meaning of the tags on Rust Custom Server - Review / Build?

The tags below come from Rust Custom Server - Review / Build and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Rust Custom Server - Review / Build?

Included in these Best Rust Servers lists is Rust Custom Server - Review / Build: Best modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What Rust version does Rust Custom Server - Review / Build run?

Rust network protocol 2633 and build 165217 on Windows is what Rust Custom Server - Review / Build runs. Steam updates your game to the same protocol required for joining.

What is the location of Rust Custom Server - Review / Build?

There is no published region for Rust Custom Server - Review / Build. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 119.105.5.171:28015 is its address.

What is the uptime and reliability of Rust Custom Server - Review / Build?

The server Rust Custom Server - Review / Build is currently offline, with its last appearance 6 days 20 hours ago. In the last 7 full days, 15 of 168 hours were online, an uptime of 9%. Best Rust Servers recorded its first appearance on 13 September 2026.

Join the server

What is the process to join Rust Custom Server - Review / Build?

Enter client.connect 119.105.5.171:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.