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My Private Local Server

118.7.100.29:28015Down, checked 2h agoMonitored since 13 Sep 2026

Join
Players now 1/5 20% full
7-day average 1 peak 1
Rank #6,165 ▲ 3276 this week
Server fps – no direct query answered
Seen, last 48 hours 12% 6 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 2h ago
    Failing
  • Capacity20% of 5 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 7d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 27d 23h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map

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Players

AveragePeak
00.250.50.75113:0014:0015:0014:0015:0016:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 27d 23h. The force wipe · high confidence

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 18:34 UTC · force wipe peak 1 · running
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
118.7.100.29:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:34 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp5Max players The slot count is 5.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs167231Build The game build is 167231.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player count

What position does My Private Local Server hold?

For player hours over seven days, My Private Local Server holds rank #6,165, in the top 27% of all ranked servers.

What is the player count on My Private Local Server?

My Private Local Server is not online now; the last time it was seen was 2 hours ago. The seven-day average is 1 players, with a peak of 1. Over the past 48 hours, the peak hour was 13:00 UTC, averaging 1 players.

Rules and settings

What map is used on My Private Local Server?

The game generates the procedural map for My Private Local Server.

What settings and rules apply on My Private Local Server?

No gather rate appears in the name of My Private Local Server. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, active.

Wipe information

What happens on My Private Local Server during wipe day?

On average, the peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does My Private Local Server wipe?

One wipe a month comes to My Private Local Server, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. It has been 7 days since the current world was made.

Tags and filters

How should you read the tags on My Private Local Server?

These tags are published by My Private Local Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold My Private Local Server?

Included in these Best Rust Servers lists is My Private Local Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server information

What is the Rust version on My Private Local Server?

Rust network protocol 2634 and build 167231 on Windows is what My Private Local Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of My Private Local Server?

There is no published region for My Private Local Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 118.7.100.29:28015 is its address.

What is the uptime and reliability of My Private Local Server?

Down right now, My Private Local Server was last seen 2 hours ago. In the last 7 full days, 31 of 168 hours were online, an uptime of 18%. Its earliest observation by Best Rust Servers was on 13 September 2026.

Connection

What are the steps to join My Private Local Server?

Enter client.connect 118.7.100.29:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.