SCPVE - RICK
117.90.232.29:28015EADown, checked 52m agoMonitored since 17 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 52m agoFailing
- Capacity2% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 88 fpsPassing
- Wipe rhythm9 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- 亚特兰大 : 行尸走肉 · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]EA · groups of 8+ · 3x · monthly · 2 on average1 / 50
- 2[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 63 on average90 / 200
- 3[GER/PVE] Fette Beute #2 Raiding Zombies New GenerationEU · groups of 8+ · monthly · 7 on average6 / 100
- 4EU DirtyRust CZ/SK/EN PvEEU · groups of 8+ · monthly · 2 on average0 / 30
- 5[EU/GER] Family Affairs - PvE | AnfängerfreundlichEU · groups of 8+ · monthly · 2 on average2 / 100
- 6BALTIC MINE PVE |SKILLS|BOSSES|RAIDBASESEU · groups of 30+ · monthly · 2 on average3 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 66% in EA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
New worlds
6 days with a reset in the last 16 weeks-
5 Oct
Mon 07:30 UTC 1 on before
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5 Oct
Mon 07:03 UTC 0 on before
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2 Oct
Fri 12:20 UTC 2 on before
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2 Oct
Fri 11:59 UTC 2 on before
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2 Oct
Fri 09:53 UTC 2 on before
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2 Oct
Fri 08:47 UTC 1 on before
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2 Oct
Fri 08:08 UTC 1 on before
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2 Oct
Fri 05:01 UTC 1 on before
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2 Oct
Fri 03:06 UTC 0 on before
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29 Sep
Tue 19:26 UTC 0 on before
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29 Sep
Tue 16:24 UTC 0 on before
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28 Sep
Mon 06:51 UTC 1 on before
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26 Sep
Sat 13:57 UTC 0 on before
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26 Sep
Sat 09:32 UTC 0 on before
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25 Sep
Fri 16:42 UTC 1 on before
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25 Sep
Fri 15:51 UTC peak 2 · lasted 0.7 days
- Address
- 117.90.232.29:28015
- Region
- EA
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- resets constantly
- Hostname
- rustpve.top
- First seen
- 17 Sep 2026
2 servers publish a rustpve.top hostname.
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs166652,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp100Max players Slots: 100.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build Build: 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.^sSoftcore Part of your inventory is kept when you die, in Facepunch's easier mode.^pPvE The world is the danger, not other players.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.EAEast Asia The server browser lists it under East Asia.Flag meanings are Facepunch's.
Player data
What is the rank of SCPVE - RICK?
In Asia, SCPVE - RICK holds position #361, while its seven-day player hours rank #4,835 overall, within the top 20% of ranked servers.
What is the population of SCPVE - RICK?
The server SCPVE - RICK is offline at the moment, with its last sighting 52 minutes ago. The seven-day average is 1 players, with a peak of 3. The busiest time in the last 48 hours was 09:00 UTC, with an average of 2 players.
Settings and rules
What map is used on SCPVE - RICK?
A procedural map of size 4,500 with seed 1337 runs on SCPVE - RICK, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. The name given to the map is 亚特兰大 : 行尸走肉.
What are the settings and rules for SCPVE - RICK?
The name of SCPVE - RICK carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs softcore, Facepunch's easier mode: some loot is kept. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, inactive.
Wipe information
When does SCPVE - RICK wipe?
No wipe schedule is kept because SCPVE - RICK makes a new world every few hours. Those resets are not wipes.
Tags and filters
Who is the operator of SCPVE - RICK?
Both SCPVE - RICK and 1 other server we track publish a rustpve.top hostname, pointing to the same operator.
How should you read the tags on SCPVE - RICK?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^s (Softcore): Part of your inventory is kept when you die, in Facepunch's easier mode; ^p (PvE): The world is the danger, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): The server browser lists it under East Asia are the tags SCPVE - RICK publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does SCPVE - RICK appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that SCPVE - RICK fits are: Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server information
What Rust version does SCPVE - RICK run?
The Rust version on SCPVE - RICK is network protocol 2634 and build 166652, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Where can SCPVE - RICK be found?
The EA tag places SCPVE - RICK in Asia, according to its own listing. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 117.90.232.29:28015 is its address.
How smooth is SCPVE - RICK?
The 48-hour average was 94 fps, with 84 as the lowest point. A maximum of 142,890 entities were present, comprising buildings, deployables and all else. Memory use reached 4,063 MB. What players experience as lag comes from low fps and a rising entity count.
How reliable is SCPVE - RICK and is it online?
SCPVE - RICK is offline at the moment; the last sighting was 52 minutes ago. Based on the uptime it reports, the last restart was roughly 3 hours ago. 45% uptime for the last 7 full days: 75 of 168 hours. Its earliest observation by Best Rust Servers was on 17 September 2026.
How to join
What is the process to join SCPVE - RICK?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 117.90.232.29:28015 in the console. https://rustimg.rustpve.top/QUN/QQ.png is its website.
