TW_LOCAL_台灣原倍服_10/02_
114.35.125.19:28015Up, checked 7m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity4% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 86 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 1hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 269 on average290 / 325
- 2Rustafied.com - SEA LongEA · groups of 16+ · monthly · 152 on average154 / 200
- 3[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 72 on average92 / 250
- 4[SEA] Facepunch 1EA · groups of 8+ · monthly · 34 on average58 / 300
- 5VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプEA · groups of 8+ · monthly · 16 on average14 / 100
- 6nomarust Long | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 10 on average15 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 1h. The force wipe · high confidence
- wipe-day peak
- 7 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 18:13 UTC · force wipe peak 7 · running
- Address
- 114.35.125.19:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:13 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^m,^h,gmrust,cs166494,ts8.
gmrustGame mode Standard survival, as in Rust.mp100Max players 100 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs166494Build The game build is 166494.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.^hHardcore Hardcore mode from Facepunch: survival is harsher and there are fewer helpers.Flag meanings are Facepunch's.
Player data
What is the rank of TW_LOCAL_台灣原倍服_10/02_?
For player hours over seven days, TW_LOCAL_台灣原倍服_10/02_ holds rank #2,835, in the top 12% of all ranked servers.
What is the player count on TW_LOCAL_台灣原倍服_10/02_?
At the moment, 4 of 100 slots on TW_LOCAL_台灣原倍服_10/02_ are filled. The average over seven days is 2 players, peaking at 11. The busiest time in the last 48 hours was 13:00 UTC, with an average of 10 players.
Settings and rules
What map is used on TW_LOCAL_台灣原倍服_10/02_?
A procedural map of size 4,500 with seed 1575011879 runs on TW_LOCAL_台灣原倍服_10/02_, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for TW_LOCAL_台灣原倍服_10/02_?
The name of TW_LOCAL_台灣原倍服_10/02_ carries no gather rate. Groups can contain up to 8 players, the default for the game. hardcore is the mode, The hardest of Facepunch's modes. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC by Valve is on.
Wipe details
What can you expect from wipe day on TW_LOCAL_台灣原倍服_10/02_?
The average busiest count over recent wipes was 7 players. The crowd on the latest wipe peaked 20 hours in.
On what schedule does TW_LOCAL_台灣原倍服_10/02_ wipe?
The force wipe is the only wipe TW_LOCAL_台灣原倍服_10/02_ takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. It has been 6 days 23 hours since the current world was made. A monthly wipe schedule is published in its tags.
Server tags
How should you read the tags on TW_LOCAL_台灣原倍服_10/02_?
gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): 100 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^h (Hardcore): Hardcore mode from Facepunch: survival is harsher and there are fewer helpers are the tags TW_LOCAL_台灣原倍服_10/02_ publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold TW_LOCAL_台灣原倍服_10/02_?
The Best Rust Servers lists that TW_LOCAL_台灣原倍服_10/02_ fits are: Community servers, no training or build tags. You will find it on the server list under: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
What is the Rust version on TW_LOCAL_台灣原倍服_10/02_?
Rust network protocol 2634 and build 166494 on Windows is what TW_LOCAL_台灣原倍服_10/02_ runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server TW_LOCAL_台灣原倍服_10/02_?
Its name points to Asia, but TW_LOCAL_台灣原倍服_10/02_ publishes no region tag. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 114.35.125.19:28015 is its address.
What is the performance like on TW_LOCAL_台灣原倍服_10/02_?
Average server fps over the past 48 hours was 102, and it never dropped below 52. The entity count reached 126,986, including buildings, deployables and all other world objects. Memory peaked at 4,013 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of TW_LOCAL_台灣原倍服_10/02_?
The server TW_LOCAL_台灣原倍服_10/02_ is currently online. The uptime figure suggests it restarted about 3 days ago. 96% uptime for the last 7 full days: 161 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.
How to join
What are the steps to join TW_LOCAL_台灣原倍服_10/02_?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 114.35.125.19:28015 in the console. https://discord.com/invite/GWWaE7nkr2 is its website.
