Best Rust Servers
Best Rust Servers/ipv4 test: players, wipe times and rank
Live data Browse servers
← All servers

ipv4 test

104.28.24.176:28215Down, checked 14d agoMonitored since 23 Sep 2026

Join
Players now 0/1 0% full
7-day average 0 peak –
Rank #15,551 ▲ 299 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 14d ago
    Failing
  • Capacity0% of 1 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 14d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1
    Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 502 on average
    140 / 200
  2. 2
    Rustoria.co - EU LongEU · groups of 14+ · monthly · 501 on average
    150 / 200
  3. 3
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 500 on average
    180 / 200
  4. 4
    Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 438 on average
    479 / 550
  5. 5
    Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 418 on average
    119 / 300
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 368 on average
    117 / 200

Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
104.28.24.176:28215
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
23 Sep 2026, 20:55 UTC
Hostname
–
First seen
23 Sep 2026

Server tags

What each tag it publishes means. Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp1Max players 1 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2633Protocol Your game must be on protocol 2633 to join.
cs165217Build This server runs game build 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.

Flag meanings are Facepunch's.

Population

What position does ipv4 test hold?

The seven-day player hours rank for ipv4 test is #15,551, in the top 71% of ranked servers.

What is the population of ipv4 test?

Currently offline, ipv4 test was last seen 14 days 7 hours ago.

Settings and rules

What map is used on ipv4 test?

A procedural map runs on ipv4 test, produced by the game.

What are the settings and rules for ipv4 test?

A gather rate is absent from the name ipv4 test. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC by Valve is off.

Wipe details

When does ipv4 test wipe?

ipv4 test's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 14 days 8 hours since the current world was made.

Tags and filters

How should you read the tags on ipv4 test?

The tags below come from ipv4 test and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): 1 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does ipv4 test appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that ipv4 test fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What Rust version does ipv4 test run?

Rust network protocol 2633 and build 165217 on Linux is what ipv4 test runs. Steam updates your game to the same protocol required for joining.

What is the location of ipv4 test?

For ipv4 test, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 104.28.24.176:28215 is its address.

How reliable is ipv4 test and is it online?

ipv4 test is offline at the moment; the last sighting was 14 days 7 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Its earliest observation by Best Rust Servers was on 23 September 2026.

How to join

How do you connect to ipv4 test?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 104.28.24.176:28215 in the console.