Pyro Test Server
104.234.251.154:28035Up, checked 6m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 6m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 89 fpsPassing
- Fresh mapwiped 1d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- quad
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1RUSTUGAL | EU/PT | Vanilla+ | Raid ProtectionEU · quad · 10 on average12 / 100
- 2PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average6 / 200
- 3[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 5 on average8 / 100
- 4LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average9 / 100
- 5[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 5 on average2 / 100
- 6#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 02.10EU · quad · weekly · 5 on average9 / 80
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 32% of all ranked servers, #436 of the quad servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
4 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.1 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
-
7 Oct
Wed 06:17 UTC 0 on before · running
-
6 Oct
Tue 20:17 UTC 0 on before
-
2 Oct
Fri 18:00 UTC peak 1 · lasted 4.1 days
-
24 Sep
Thu 17:28 UTC peak 1 · lasted 8 days
- Address
- 104.234.251.154:28035
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 06:17 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^r,gmrust,cs166586,ts4,^o^z.
gmrustGame mode Standard survival, as in Rust.mp50Max players The slot count is 50.ts4Group limit Each team can have at most 4 players.v2634Protocol Your game must be on protocol 2634 to join.cs166586Build Build: 166586.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^rRoleplay A server for roleplay.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
What position does Pyro Test Server hold?
The seven-day player hours rank for Pyro Test Server is #7,478, in the top 32% of ranked servers. Among servers in the quad group, it is #436.
What is the population of Pyro Test Server?
At the moment, 0 of 50 slots on Pyro Test Server are filled. The average over seven days is 0 players, peaking at 1. Over the past 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Rules and settings
What is the map on Pyro Test Server?
Pyro Test Server uses a procedural map of size 3,500 with seed 471471404, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on Pyro Test Server?
No gather rate appears in the name of Pyro Test Server. A maximum of 4 players per group (quad). It runs roleplay, roleplay rules, towns and jobs. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What can you expect from wipe day on Pyro Test Server?
Across recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe peaked 2 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases, numbers dropped below half by day 2.
On what schedule does Pyro Test Server wipe?
No next wipe can be predicted: Pyro Test Server wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 34 hours is the age of the current world.
Server tags
How should you read the tags on Pyro Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): The slot count is 50; ts4 (Group limit): Each team can have at most 4 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^r (Roleplay): A server for roleplay; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags Pyro Test Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Pyro Test Server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Pyro Test Server: Best modded Rust servers and Roleplay Rust servers. Filter entries for this server: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.
About the server
What Rust version does Pyro Test Server run?
Rust network protocol 2634 and build 166586 on Windows is what Pyro Test Server runs. Steam updates your game to the same protocol required for joining.
What is the location of Pyro Test Server?
For Pyro Test Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 104.234.251.154:28035 is its address.
How smooth is Pyro Test Server?
In the last 48 hours, the server averaged 74 fps, with a minimum of 59. A maximum of 113,218 entities were present, comprising buildings, deployables and all else. The highest memory usage was 3,886 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of Pyro Test Server?
Pyro Test Server is online at the moment. It reports an uptime that puts the last restart at around 10 hours ago. 99% uptime for the last 7 full days: 166 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Join the server
How do you connect to Pyro Test Server?
Enter client.connect 104.234.251.154:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. https://discord.com/invite/sCQCaHTNdX is its website.
