US | For all Mankind PVE | No Raiding/Killing/Stealing
104.143.3.215:28049NAUp, checked 11m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity8% of 200 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Fresh mapwiped 7d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 27d 23hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 4250
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 80 on average78 / 200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 75 on average64 / 200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 71 on average67 / 100
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 68 on average60 / 100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on average44 / 150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 36 on average29 / 420
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 27d 23h. The force wipe · high confidence
- wipe-day peak
- 29 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 18:11 UTC · force wipe peak 29 · running
- Address
- 104.143.3.215:28049
- Region
- NA
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:11 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp200,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167231,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp200Max players The slot count is 200.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs167231Build This server runs game build 167231.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^vVanilla No changed rates, kits or rules: the game as Facepunch ships it.^pPvE There is no player-versus-player combat; the world provides the danger.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.NANorth America North America is where the server browser lists it.Flag meanings are Facepunch's.
Player count
Where does US | For all Mankind PVE | No Raiding/Killing/Stealing sit in the rankings?
The seven-day player hours rank for US | For all Mankind PVE | No Raiding/Killing/Stealing is #911, in the top 4% of ranked servers and #156 in North America.
How many players are on US | For all Mankind PVE | No Raiding/Killing/Stealing?
At the moment, 17 of 200 slots on US | For all Mankind PVE | No Raiding/Killing/Stealing are filled. In the past week, the average is 16 players and the peak is 31. The highest average in the last 48 hours was 27 players at 01:00 UTC.
Settings and rules
What map is used on US | For all Mankind PVE | No Raiding/Killing/Stealing?
The map on US | For all Mankind PVE | No Raiding/Killing/Stealing is procedural, size 4,250 with seed 1907757397, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for US | For all Mankind PVE | No Raiding/Killing/Stealing?
No gather rate appears in the name of US | For all Mankind PVE | No Raiding/Killing/Stealing. Group size follows the game default of 8 players. It runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. Vanilla is how it labels itself: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Wipe details
What can you expect from wipe day on US | For all Mankind PVE | No Raiding/Killing/Stealing?
On average, the peak across recent wipes was 29 players. Peak numbers on the latest wipe arrived 3 hours after it began.
What wipe pattern does US | For all Mankind PVE | No Raiding/Killing/Stealing follow?
One wipe a month comes to US | For all Mankind PVE | No Raiding/Killing/Stealing, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it. That is the next wipe. It has been 7 days 1 hours since the current world was made. A monthly wipe schedule is published in its tags.
Tags and filters
What is the meaning of the tags on US | For all Mankind PVE | No Raiding/Killing/Stealing?
gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): North America is where the server browser lists it are the tags US | For all Mankind PVE | No Raiding/Killing/Stealing publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold US | For all Mankind PVE | No Raiding/Killing/Stealing?
These Best Rust Servers lists include US | For all Mankind PVE | No Raiding/Killing/Stealing: Best modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
Server information
What Rust version does US | For all Mankind PVE | No Raiding/Killing/Stealing run?
The Rust version on US | For all Mankind PVE | No Raiding/Killing/Stealing is network protocol 2634 and build 167231, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Where can US | For all Mankind PVE | No Raiding/Killing/Stealing be found?
The NA tag places US | For all Mankind PVE | No Raiding/Killing/Stealing in North America, according to its own listing. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 104.143.3.215:28049 is its address.
How well does US | For all Mankind PVE | No Raiding/Killing/Stealing perform?
In the last 48 hours, the server averaged 30 fps, with a minimum of 25. The world contained up to 151,852 entities, such as buildings, deployables and other items. The highest memory usage was 5,159 MB. What players experience as lag comes from low fps and a rising entity count.
How reliable is US | For all Mankind PVE | No Raiding/Killing/Stealing and is it online?
US | For all Mankind PVE | No Raiding/Killing/Stealing is online at the moment. The uptime figure suggests it restarted about 6 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
How to join
How do you connect to US | For all Mankind PVE | No Raiding/Killing/Stealing?
Enter client.connect 104.143.3.215:28049 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. You can find its website at https://discord.com/invite/NaFYt8JeFF.
