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GetRaided.gg Under Construction

104.128.50.129:28015Up, checked 10m agoMonitored since 13 Sep 2026

Join
Players now 0/150 0% full
7-day average 0 peak –
Rank #16,709 ▼ 1123 this week
Server fps 148 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10m ago
    Passing
  • Capacity0% of 150 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 148 fps
    Passing
  • Fresh mapwiped 33d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4250

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Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of GetRaided.gg Under Construction
Map
Procedural Map
Size
4250
Seed
590537417
Open on RustMaps
Address
104.128.50.129:28015
Region
–
Max players
150
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Sep 2026, 11:07 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^y.

Game
gmrustGame mode Survival in the standard Rust style.
mp150Max players The slot count is 150.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol Your game must be on protocol 2633 to join.
cs165217Build This server runs game build 165217.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Player count

What is the rank of GetRaided.gg Under Construction?

The seven-day player hours rank for GetRaided.gg Under Construction is #16,709, in the top 70% of ranked servers.

What is the population of GetRaided.gg Under Construction?

At the moment, 0 of 150 slots on GetRaided.gg Under Construction are filled. The average player count over the last seven days is 0.

Settings and rules

What map is used on GetRaided.gg Under Construction?

The map on GetRaided.gg Under Construction is procedural, size 4,250 with seed 590537417, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on GetRaided.gg Under Construction?

A gather rate is absent from the name GetRaided.gg Under Construction. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. It runs these plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What wipe pattern does GetRaided.gg Under Construction follow?

Too few wipes from GetRaided.gg Under Construction are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 33 days 12 hours.

Tags and filters

How should you read the tags on GetRaided.gg Under Construction?

These tags are published by GetRaided.gg Under Construction and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The slot count is 150; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^y (Carbon): The plugin framework Carbon is installed. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold GetRaided.gg Under Construction?

Included in these Best Rust Servers lists is GetRaided.gg Under Construction: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

About the server

What Rust version does GetRaided.gg Under Construction run?

The Rust version on GetRaided.gg Under Construction is network protocol 2633 and build 165217, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server GetRaided.gg Under Construction?

There is no published region for GetRaided.gg Under Construction. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 104.128.50.129:28015.

How well does GetRaided.gg Under Construction perform?

The 48-hour average was 160 fps, with 140 as the lowest point. A maximum of 100,951 entities were present, comprising buildings, deployables and all else. Memory use reached 7,272 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

How reliable is GetRaided.gg Under Construction and is it online?

Right now, GetRaided.gg Under Construction is up. Based on the uptime it reports, the last restart was roughly 14 days 4 hours ago. Uptime for the last full 7 days was 86%, meaning 144 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Join the server

What are the steps to join GetRaided.gg Under Construction?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 104.128.50.129:28015 in the console.