A Shockbyte Rust Server
103.15.236.170:22510Up, checked 9m agoMonitored since 27 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 240 fpsPassing
- Fresh mapwiped 11d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 1500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 526 on average567 / 600
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 521 on average584 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 520 on average527 / 550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 460 on average280 / 300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 437 on average464 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 380 on average393 / 450
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
27 Sep
Sun 05:08 UTC peak 0 · running
- Address
- 103.15.236.170:22510
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 05:08 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.
gmrustGame mode Survival in the standard Rust style.mp40Max players 40 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol Your game must be on protocol 2633 to join.cs165217Build This server runs game build 165217.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.Flag meanings are Facepunch's.
Population
What is the rank of A Shockbyte Rust Server?
For player hours over seven days, A Shockbyte Rust Server holds rank #16,032, in the top 69% of all ranked servers.
What is the population of A Shockbyte Rust Server?
At the moment, 0 of 40 slots on A Shockbyte Rust Server are filled. Averaged across the last seven days, the player count is 0.
Rules and settings
Which map is active on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.
Wipe details
What happens on A Shockbyte Rust Server during wipe day?
Across recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What wipe pattern does A Shockbyte Rust Server follow?
A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 11 days 13 hours.
Tags and filters
What is the meaning of the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the Rust version on A Shockbyte Rust Server?
The Rust version on A Shockbyte Rust Server is network protocol 2633 and build 165217, running on Linux. Steam updates your game to the same protocol required for joining.
Where can A Shockbyte Rust Server be found?
There is no published region for A Shockbyte Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 103.15.236.170:22510 is its address.
What is the performance like on A Shockbyte Rust Server?
In the last 48 hours, the server averaged 239 fps, with a minimum of 232. The entity count reached 8,189, including buildings, deployables and all other world objects. Memory use reached 4,879 MB. What players experience as lag comes from low fps and a rising entity count.
How reliable is A Shockbyte Rust Server and is it online?
Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was roughly 11 days 11 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 27 September 2026.
How to join
What is the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 103.15.236.170:22510 in the console.
