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Best Rust Servers/Chrayntopia-dev: players, wipe times and rank
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Chrayntopia-dev

98.142.0.118:28015Up, checked 13m agoMonitored since 25 Sep 2026

Join
Players now 0/? 0% full
7-day average 0 peak –
Rank #16,032 ▼ 6925 this week
Server fps 223 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 13m ago
    Passing
  • Capacityno slot count published
    No data
  • Queuenobody waiting
    Passing
  • Performancerunning at 223 fps
    Passing
  • Fresh mapwiped 3d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 4250
moddedcarbon

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Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

3 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 5 Oct
    Mon 18:12 UTC peak 0 · running
  2. 29 Sep
    Tue 04:44 UTC peak 1 · lasted 6.6 days
  3. 28 Sep
    Mon 04:50 UTC peak 1 · lasted 1 days
Map of Chrayntopia-dev
Map
Custom Map
Size
4250
Seed
50000
Address
98.142.0.118:28015
Region
–
Max players
–
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 18:12 UTC
Hostname
–
First seen
25 Sep 2026

Server tags

What each tag it publishes means. Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.

Game
gmrustGame mode The game mode is standard Rust survival.
mp0Max players The slot count is 0.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build The game build is 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Player data

What is the rank of Chrayntopia-dev?

The seven-day player hours rank for Chrayntopia-dev is #16,032, in the top 69% of ranked servers.

What is the population of Chrayntopia-dev?

The current player count on Chrayntopia-dev is 0. The average player count over the last seven days is 0.

Rules and settings

What is the map on Chrayntopia-dev?

A procedural map of size 4,250 with seed 50000 runs on Chrayntopia-dev, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. Its map is called Custom Map.

What settings and rules apply on Chrayntopia-dev?

A gather rate is absent from the name Chrayntopia-dev. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe details

What can you expect from wipe day on Chrayntopia-dev?

Across recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd remained above half the peak in 0% of recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does Chrayntopia-dev follow?

Chrayntopia-dev wipes without a fixed pattern, so no next wipe is predictable. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 3 days since the current world was made.

Server tags

How should you read the tags on Chrayntopia-dev?

The tags below come from Chrayntopia-dev and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Chrayntopia-dev?

The Best Rust Servers lists that Chrayntopia-dev fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

What Rust version does Chrayntopia-dev run?

The Rust version on Chrayntopia-dev is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of the server Chrayntopia-dev?

There is no published region for Chrayntopia-dev. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 98.142.0.118:28015 is its address.

How smooth is Chrayntopia-dev?

In the last 48 hours, the server averaged 199 fps, with a minimum of 153. The entity count reached 108,555, including buildings, deployables and all other world objects. The highest memory usage was 3,603 MB. Low fps and a growing entity count are the sources of lag for players.

What is the online status and reliability of Chrayntopia-dev?

Chrayntopia-dev is online at the moment. Based on the uptime it reports, the last restart was roughly 6 hours ago. Uptime for the last full 7 days was 90%, meaning 151 of 168 hours. Its earliest observation by Best Rust Servers was on 25 September 2026.

How to join

What is the process to join Chrayntopia-dev?

Enter client.connect 98.142.0.118:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.