Chrayntopia-dev
98.142.0.118:28015Up, checked 13m agoMonitored since 25 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacityno slot count publishedNo data
- Queuenobody waitingPassing
- Performancerunning at 223 fpsPassing
- Fresh mapwiped 3d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 4250
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 326 on average311 / 350
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 200 on average113 / 200
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 182 on average216 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 177 on average62 / 750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 138 on average83 / 700
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 137 on average98 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
3 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
-
5 Oct
Mon 18:12 UTC peak 0 · running
-
29 Sep
Tue 04:44 UTC peak 1 · lasted 6.6 days
-
28 Sep
Mon 04:50 UTC peak 1 · lasted 1 days
- Address
- 98.142.0.118:28015
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 18:12 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
What each tag it publishes means. Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.
gmrustGame mode The game mode is standard Rust survival.mp0Max players The slot count is 0.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Player data
What is the rank of Chrayntopia-dev?
The seven-day player hours rank for Chrayntopia-dev is #16,032, in the top 69% of ranked servers.
What is the population of Chrayntopia-dev?
The current player count on Chrayntopia-dev is 0. The average player count over the last seven days is 0.
Rules and settings
What is the map on Chrayntopia-dev?
A procedural map of size 4,250 with seed 50000 runs on Chrayntopia-dev, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. Its map is called Custom Map.
What settings and rules apply on Chrayntopia-dev?
A gather rate is absent from the name Chrayntopia-dev. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe details
What can you expect from wipe day on Chrayntopia-dev?
Across recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd remained above half the peak in 0% of recent wipes. Otherwise, it dropped below half by day 1.
What wipe pattern does Chrayntopia-dev follow?
Chrayntopia-dev wipes without a fixed pattern, so no next wipe is predictable. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 3 days since the current world was made.
Server tags
How should you read the tags on Chrayntopia-dev?
The tags below come from Chrayntopia-dev and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Chrayntopia-dev?
The Best Rust Servers lists that Chrayntopia-dev fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does Chrayntopia-dev run?
The Rust version on Chrayntopia-dev is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of the server Chrayntopia-dev?
There is no published region for Chrayntopia-dev. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 98.142.0.118:28015 is its address.
How smooth is Chrayntopia-dev?
In the last 48 hours, the server averaged 199 fps, with a minimum of 153. The entity count reached 108,555, including buildings, deployables and all other world objects. The highest memory usage was 3,603 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of Chrayntopia-dev?
Chrayntopia-dev is online at the moment. Based on the uptime it reports, the last restart was roughly 6 hours ago. Uptime for the last full 7 days was 90%, meaning 151 of 168 hours. Its earliest observation by Best Rust Servers was on 25 September 2026.
How to join
What is the process to join Chrayntopia-dev?
Enter client.connect 98.142.0.118:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
