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Local Playtest Server

95.70.229.122:28015Down, checked 8h agoMonitored since 23 Sep 2026

Join
Players now 1/10 10% full
7-day average 1 peak 1
Rank #7,456 ▼ 2575 this week
Server fps – no direct query answered
Seen, last 48 hours 17% 8 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8h ago
    Failing
  • Capacity10% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 2d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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Players

AveragePeak
00.250.50.75115:0016:0018:0019:0017:0018:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep2 Oct5 Oct8 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 5 Oct
    Mon 07:36 UTC peak 1 · running
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
95.70.229.122:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 07:36 UTC
Hostname
–
First seen
23 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players Slots: 10.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build This server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What is the rank of Local Playtest Server?

For player hours over seven days, Local Playtest Server holds rank #7,456, in the top 31% of all ranked servers.

What is the population of Local Playtest Server?

Currently offline, Local Playtest Server was last seen 8 hours ago. The seven-day average is 1 players, with a peak of 1. Over the past 48 hours, the peak hour was 18:00 UTC, averaging 1 players.

Map and rules

What is the map on Local Playtest Server?

The game generates the procedural map for Local Playtest Server.

What are the settings and rules for Local Playtest Server?

The name of Local Playtest Server carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What can you expect from wipe day on Local Playtest Server?

Across recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does Local Playtest Server wipe?

Too few wipes from Local Playtest Server are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 2 days 19 hours since the current world was made.

Tags and filters

What is the meaning of the tags on Local Playtest Server?

gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Local Playtest Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does Local Playtest Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Local Playtest Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What Rust version does Local Playtest Server run?

Rust network protocol 2634 and build 166652 on Windows is what Local Playtest Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Where can Local Playtest Server be found?

For Local Playtest Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 95.70.229.122:28015 is its address.

What is the online status and reliability of Local Playtest Server?

The server Local Playtest Server is currently offline, with its last appearance 8 hours ago. Uptime for the last full 7 days was 13%, meaning 22 of 168 hours. The date Best Rust Servers first observed it is 23 September 2026.

How to join

What are the steps to join Local Playtest Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 95.70.229.122:28015 in the console.