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PROJECT ZERO | Story Co-op Survival

95.216.93.121:28015Down, checked 3d agoMonitored since 13 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #16,557 ▼ 446 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 3d ago
    Failing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 35d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3500
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of PROJECT ZERO | Story Co-op Survival
Map
Procedural Map
Size
3500
Seed
20470317
Open on RustMaps
Address
95.216.93.121:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Sep 2026, 17:38 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, which is the game default.
v2632Protocol To join, your game needs to run protocol 2632.
cs162434Build Build: 162434.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

Where does PROJECT ZERO | Story Co-op Survival sit in the rankings?

For player hours over seven days, PROJECT ZERO | Story Co-op Survival holds rank #16,557, in the top 70% of all ranked servers.

What is the player count on PROJECT ZERO | Story Co-op Survival?

The server PROJECT ZERO | Story Co-op Survival is offline at the moment, with its last sighting 3 days 16 hours ago. Averaged across the last seven days, the player count is 0.

Settings and rules

What map is used on PROJECT ZERO | Story Co-op Survival?

The map on PROJECT ZERO | Story Co-op Survival is procedural, size 3,500 with seed 20470317, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on PROJECT ZERO | Story Co-op Survival?

No gather rate appears in the name of PROJECT ZERO | Story Co-op Survival. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe details

When does PROJECT ZERO | Story Co-op Survival wipe?

The record holds too few wipes from PROJECT ZERO | Story Co-op Survival to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 35 days 16 hours.

Server tags

What is the meaning of the tags on PROJECT ZERO | Story Co-op Survival?

These tags are published by PROJECT ZERO | Story Co-op Survival and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, which is the game default; v2632 (Protocol): To join, your game needs to run protocol 2632; cs162434 (Build): Build: 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does PROJECT ZERO | Story Co-op Survival appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that PROJECT ZERO | Story Co-op Survival fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server information

What Rust version does PROJECT ZERO | Story Co-op Survival run?

The Rust version on PROJECT ZERO | Story Co-op Survival is network protocol 2632 and build 162434, running on Linux. Steam updates your game to the same protocol required for joining.

Where can PROJECT ZERO | Story Co-op Survival be found?

There is no published region for PROJECT ZERO | Story Co-op Survival. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 95.216.93.121:28015 is its address.

How reliable is PROJECT ZERO | Story Co-op Survival and is it online?

PROJECT ZERO | Story Co-op Survival is offline at the moment; the last sighting was 3 days 16 hours ago. 54% uptime for the last 7 full days: 90 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

How to join

How do you connect to PROJECT ZERO | Story Co-op Survival?

Enter client.connect 95.216.93.121:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.