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Best Rust Servers/Rust Devblog Server: players, wipe times and rank
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Rust Devblog Server

94.229.24.64:28015Down, checked 14d agoMonitored since 24 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #15,621 ▲ 216 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 14d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 16d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
not published
Wipe schedule
not published
Map
Procedural Map
moddedcarbon

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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
94.229.24.64:28015
Region
–
Max players
10
Group limit
not published
Wipe schedule
–
Last wipe
22 Sep 2026, 18:44 UTC
Hostname
–
First seen
24 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players 10 player slots.
v2362Protocol To join, your game needs to run protocol 2362.
ptrakNetworking RakNet is the network layer, as standard for the game.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon The plugin framework Carbon is installed.
Other
hil2cppCustom tag A plugin or the owner set this tag; it is not standard Rust.
stokCustom tag A plugin or the owner set this tag; it is not standard Rust.

Flag meanings are Facepunch's.

Player data

What position does Rust Devblog Server hold?

The seven-day player hours rank for Rust Devblog Server is #15,621, in the top 71% of ranked servers.

How many players are on Rust Devblog Server?

Rust Devblog Server is not online now; the last time it was seen was 14 days 18 hours ago.

Map and rules

What map is used on Rust Devblog Server?

Rust Devblog Server runs a procedural map that the game generates.

What settings and rules apply on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. It does not publish a limit for groups. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe information

What wipe pattern does Rust Devblog Server follow?

The record holds too few wipes from Rust Devblog Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 16 days 5 hours since the current world was made.

Tags and filters

What is the meaning of the tags on Rust Devblog Server?

The tags below come from Rust Devblog Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; v2362 (Protocol): To join, your game needs to run protocol 2362; ptrak (Networking): RakNet is the network layer, as standard for the game; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Rust Devblog Server?

These Best Rust Servers lists include Rust Devblog Server: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server information

What Rust version does Rust Devblog Server run?

The Rust version on Rust Devblog Server is network protocol 2362, running on Windows. Steam updates your game to the same protocol required for joining.

Where can Rust Devblog Server be found?

For Rust Devblog Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 94.229.24.64:28015 is its address.

What is the uptime and reliability of Rust Devblog Server?

Rust Devblog Server is offline at the moment; the last sighting was 14 days 18 hours ago. In the last 7 full days, 0 of 168 hours were online, an uptime of 0%. Best Rust Servers recorded its first appearance on 24 September 2026.

Connection

How do you connect to Rust Devblog Server?

Enter client.connect 94.229.24.64:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.