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Best Rust Servers/Rust Devblog Server: players, wipe times and rank
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Rust Devblog Server

94.229.24.253:28015Down, checked 15d agoMonitored since 23 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #15,552 ▲ 298 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 15d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 16d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
not published
Wipe schedule
not published
Map
Procedural Map
moddedcarbon

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    18 / 300
  2. 2
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  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 159 on average
    27 / 1000
  4. 4
    666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 141 on average
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  5. 5
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  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 121 on average
    7 / 700

Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
94.229.24.253:28015
Region
–
Max players
10
Group limit
not published
Wipe schedule
–
Last wipe
22 Sep 2026, 18:44 UTC
Hostname
–
First seen
23 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players The slot count is 10.
v2362Protocol To join, your game needs to run protocol 2362.
ptrakNetworking RakNet is the network layer, as standard for the game.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon A plugin framework, Carbon, is in use.
Other
hil2cppCustom tag This tag is not standard Rust and was set by the owner or a plugin.
stokCustom tag This tag is not standard Rust and was set by the owner or a plugin.

Flag meanings are Facepunch's.

Player data

What position does Rust Devblog Server hold?

The seven-day player hours rank for Rust Devblog Server is #15,552, in the top 71% of ranked servers.

What is the population of Rust Devblog Server?

Rust Devblog Server is not online now; the last time it was seen was 15 days 8 hours ago.

Map and rules

What is the map on Rust Devblog Server?

Rust Devblog Server runs a procedural map that the game generates.

What settings and rules apply on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. The group limit is not given. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Rust Devblog Server wipe?

The record holds too few wipes from Rust Devblog Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 16 days 10 hours since the current world was made.

Tags and filters

How should you read the tags on Rust Devblog Server?

gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): The slot count is 10; v2362 (Protocol): To join, your game needs to run protocol 2362; ptrak (Networking): RakNet is the network layer, as standard for the game; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; hil2cpp (Custom tag): This tag is not standard Rust and was set by the owner or a plugin; stok (Custom tag): This tag is not standard Rust and was set by the owner or a plugin are the tags Rust Devblog Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Rust Devblog Server?

Included in these Best Rust Servers lists is Rust Devblog Server: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server details

What Rust version does Rust Devblog Server run?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server Rust Devblog Server?

No region is published by Rust Devblog Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 94.229.24.253:28015 is its address.

What is the uptime and reliability of Rust Devblog Server?

The server Rust Devblog Server is currently offline, with its last appearance 15 days 8 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Its earliest observation by Best Rust Servers was on 23 September 2026.

Join the server

How do you connect to Rust Devblog Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 94.229.24.253:28015 in the console.