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Rust Devblog Server

94.229.18.211:28015Down, checked 10d agoMonitored since 27 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,968 ▼ 1081 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 15d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
not published
Wipe schedule
not published
Map
Procedural Map
moddedcarbon

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  4. 4
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  5. 5
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  6. 6
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
94.229.18.211:28015
Region
–
Max players
10
Group limit
not published
Wipe schedule
–
Last wipe
22 Sep 2026, 18:44 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players 10 player slots.
v2362Protocol The game protocol is 2362; your game must match to join.
ptrakNetworking RakNet is the network layer, as standard for the game.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon A plugin framework, Carbon, is in use.
Other
hil2cppCustom tag This tag is not standard Rust and was set by the owner or a plugin.
stokCustom tag This tag is not standard Rust and was set by the owner or a plugin.

Flag meanings are Facepunch's.

Population

Where does Rust Devblog Server sit in the rankings?

For player hours over seven days, Rust Devblog Server holds rank #16,968, in the top 71% of all ranked servers.

What is the population of Rust Devblog Server?

Currently offline, Rust Devblog Server was last seen 10 days 5 hours ago.

Map and rules

What map is used on Rust Devblog Server?

The game generates the procedural map for Rust Devblog Server.

What are the settings and rules for Rust Devblog Server?

A gather rate is absent from the name Rust Devblog Server. No group limit is stated. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Carbon. The server has VAC, Valve's anti-cheat, inactive.

Wipe schedule

What wipe pattern does Rust Devblog Server follow?

The record holds too few wipes from Rust Devblog Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 15 days 4 hours.

Tags and filters

How should you read the tags on Rust Devblog Server?

These tags are published by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; v2362 (Protocol): The game protocol is 2362; your game must match to join; ptrak (Networking): RakNet is the network layer, as standard for the game; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use; hil2cpp (Custom tag): This tag is not standard Rust and was set by the owner or a plugin; stok (Custom tag): This tag is not standard Rust and was set by the owner or a plugin. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Rust Devblog Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Rust Devblog Server fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server details

What Rust version does Rust Devblog Server run?

The Rust version on Rust Devblog Server is network protocol 2362, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of Rust Devblog Server?

No region is published by Rust Devblog Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.229.18.211:28015.

What is the online status and reliability of Rust Devblog Server?

Rust Devblog Server is offline at the moment; the last sighting was 10 days 5 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. Its earliest observation by Best Rust Servers was on 27 September 2026.

Join the server

How do you connect to Rust Devblog Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 94.229.18.211:28015 in the console.