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IonutShiro Test Server

94.130.133.96:28025EUDown, checked 3h agoMonitored since 13 Sep 2026

Website Join
Players now 0/? 0% full
7-day average 0 peak 1
Rank #8,722 ▲ 4017 this week
Server fps 247 last direct query
Seen, last 48 hours 65% 31 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 3h ago
    Failing
  • Capacityno slot count published
    No data
  • Queuenobody waiting
    Passing
  • Performancerunning at 247 fps
    Passing
  • Fresh mapwiped 5h ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 17h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
monthly
Map
Custom Map · 2500
vanillamoddedoxide

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  6. 6
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Players

AveragePeakWipe
00.250.50.75115:0021:0003:0009:0015:0021:00Wiped Wed 7 Oct, 20:04 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 37% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
010020030040015:0021:0003:0009:0015:0021:00Wiped Wed 7 Oct, 20:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

9 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 17h. The force wipe · high confidence

usual gap
2.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 7 Oct
    Wed 20:04 UTC 0 on before · running
  2. 1 Oct
    Thu 23:00 UTC · force wipe peak 1 · lasted 5.9 days
  3. 26 Sep
    Sat 17:51 UTC peak 1 · lasted 5.2 days
  4. 26 Sep
    Sat 08:36 UTC peak 1 · lasted 0.4 days
  5. 25 Sep
    Fri 17:52 UTC peak 1 · lasted 0.6 days
  6. 23 Sep
    Wed 19:27 UTC peak 1 · lasted 1.9 days
  7. 19 Sep
    Sat 11:14 UTC peak 1 · lasted 4.3 days
  8. 18 Sep
    Fri 09:36 UTC peak 1 · lasted 1.1 days
  9. 15 Sep
    Tue 13:50 UTC peak 1 · lasted 2.8 days
  10. 14 Sep
    Mon 10:43 UTC peak 1 · lasted 1.1 days
Map of IonutShiro Test Server
Map
Custom Map
Size
2500
Seed
1337
Address
94.130.133.96:28025
Region
EU
Max players
–
Group limit
8, the default
Wipe schedule
monthly
Last wipe
7 Oct 2026, 20:04 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167058,ts8,^o^z.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp0Max players Slots: 0.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol To join, your game needs to run protocol 2634.
cs167058Build The game build is 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Wipe schedule
^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.
Difficulty
^vVanilla No changed rates, kits or rules: the game as Facepunch ships it.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.
Region
EUEurope In the server browser it appears under Europe.

Flag meanings are Facepunch's.

Player count

Where does IonutShiro Test Server sit in the rankings?

The seven-day player hours rank for IonutShiro Test Server is #8,722, in the top 37% of ranked servers and #2,070 in Europe.

How many players are on IonutShiro Test Server?

The server IonutShiro Test Server is offline at the moment, with its last sighting 3 hours ago. The average over seven days is 0 players, peaking at 1. The busiest time in the last 48 hours was 20:00 UTC, with an average of 0 players.

Settings and rules

What map is used on IonutShiro Test Server?

The map on IonutShiro Test Server is procedural, size 2,500 with seed 1337, created by the game. Because size and seed determine the map, a RustMaps view is available from this page. You will see the map named Custom Map.

What settings and rules apply on IonutShiro Test Server?

No gather rate appears in the name of IonutShiro Test Server. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. It uses the term vanilla for itself: no changed rates, kits or rules: the game as Facepunch ships it. VAC by Valve is on.

Wipe schedule

What happens on IonutShiro Test Server during wipe day?

The average busiest count over recent wipes was 1 players. The crowd on the latest wipe peaked 2 hours in. Until the next wipe, the crowd remained above half the peak in 0% of recent wipes. In the other cases, numbers dropped below half by day 4.

What wipe pattern does IonutShiro Test Server follow?

Once a month, at the force wipe, IonutShiro Test Server wipes. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. 5 hours is the age of the current world. Its tags list a wipe schedule of once a month.

Tags and filters

How should you read the tags on IonutShiro Test Server?

The tags below come from IonutShiro Test Server and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp0 (Max players): Slots: 0; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does IonutShiro Test Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that IonutShiro Test Server fits are: Europe Rust servers and Best modded Rust servers. You will find it on the server list under: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Server details

What is the Rust version on IonutShiro Test Server?

The Rust version on IonutShiro Test Server is network protocol 2634 and build 167058, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server IonutShiro Test Server?

The EU tag places IonutShiro Test Server in Europe, according to its own listing. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 94.130.133.96:28025 is its address.

How smooth is IonutShiro Test Server?

Average server fps over the past 48 hours was 129, and it never dropped below 93. The entity count reached 92,992, including buildings, deployables and all other world objects. The highest memory usage was 3,820 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of IonutShiro Test Server?

Down right now, IonutShiro Test Server was last seen 3 hours ago. Based on the uptime it reports, the last restart was roughly 58 minutes ago. In the last 7 full days, 42 of 168 hours were online, an uptime of 25%. Its earliest observation by Best Rust Servers was on 13 September 2026.

How to join

How do you connect to IonutShiro Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 94.130.133.96:28025 in the console. Its website can be found at https://discord.com/invite/WQ2ztS5jM8.