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Local Theory Test - No EAC

92.253.213.13:28015Down, checked 1d agoMonitored since 2 Oct 2026

Join
Players now 1/2 50% full
7-day average 1 peak 1
Rank #5,500 top 23%
Server fps – no direct query answered
Seen, last 48 hours 12% 6 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 1d ago
    Failing
  • Capacity50% of 2 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 2d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map
moddedoxide

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Players

AveragePeak
00.250.50.75102:0003:0004:0005:0006:0007:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 5 Oct
    Mon 01:49 UTC peak 1 · running
Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
92.253.213.13:28015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 01:49 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp2Max players Slots: 2.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166494Build This server runs game build 166494.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

Where does Local Theory Test - No EAC sit in the rankings?

For player hours over seven days, Local Theory Test - No EAC holds rank #5,500, in the top 23% of all ranked servers.

What is the player count on Local Theory Test - No EAC?

Local Theory Test - No EAC is not online now; the last time it was seen was 42 hours ago. The seven-day average is 1 players, with a peak of 1. Over the past 48 hours, the peak hour was 02:00 UTC, averaging 1 players.

Rules and settings

What are the settings and rules for Local Theory Test - No EAC?

A gather rate is absent from the name Local Theory Test - No EAC. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is disabled.

Wipe information

What happens on Local Theory Test - No EAC during wipe day?

The average busiest count over recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.

What wipe pattern does Local Theory Test - No EAC follow?

Too few wipes from Local Theory Test - No EAC are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 2 days 23 hours since the current world was made.

Server tags

What is the meaning of the tags on Local Theory Test - No EAC?

These tags are published by Local Theory Test - No EAC and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Local Theory Test - No EAC appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Local Theory Test - No EAC fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

What is the Rust version on Local Theory Test - No EAC?

The Rust version on Local Theory Test - No EAC is network protocol 2634 and build 166494, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of Local Theory Test - No EAC?

No region is published by Local Theory Test - No EAC. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 92.253.213.13:28015.

What is the uptime and reliability of Local Theory Test - No EAC?

The server Local Theory Test - No EAC is currently offline, with its last appearance 42 hours ago. In the last 5 full days, 30 of 120 hours were online, an uptime of 25%. Best Rust Servers recorded its first appearance on 2 October 2026.

Join the server

What are the steps to join Local Theory Test - No EAC?

Enter client.connect 92.253.213.13:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.