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Private Test Server

92.208.173.189:28015Down, checked 10d agoMonitored since 18 Sep 2026

Join
Players now 1/5 20% full
7-day average 0 peak –
Rank #16,556 ▼ 8901 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10d ago
    Failing
  • Capacity20% of 5 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 10d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
6.9 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 27 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 27 Sep
    Sun 11:13 UTC peak 1 · running
  2. 20 Sep
    Sun 12:54 UTC peak 1 · lasted 6.9 days
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
92.208.173.189:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
27 Sep 2026, 11:13 UTC
Hostname
–
First seen
18 Sep 2026

Server tags

What each tag it publishes means. Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp5Max players The slot count is 5.
ts8Group limit The game default applies: teams are limited to 8 players.
v2633Protocol Your game must be on protocol 2633 to join.
cs165217Build Build: 165217.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

Where does Private Test Server sit in the rankings?

For player hours over seven days, Private Test Server holds rank #16,556, in the top 70% of all ranked servers.

What is the player count on Private Test Server?

The server Private Test Server is offline at the moment, with its last sighting 10 days 15 hours ago.

Rules and settings

What map is used on Private Test Server?

A procedural map runs on Private Test Server, produced by the game.

What are the settings and rules for Private Test Server?

The name of Private Test Server carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC by Valve is on.

Wipe details

What happens on Private Test Server during wipe day?

Across recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of recent wipes.

What wipe pattern does Private Test Server follow?

Too few wipes from Private Test Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 10 days 18 hours is the age of the current world.

Server tags

How should you read the tags on Private Test Server?

These tags are published by Private Test Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Private Test Server?

The Best Rust Servers lists that Private Test Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the Rust version on Private Test Server?

Rust network protocol 2633 and build 165217 on Windows is what Private Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Where can Private Test Server be found?

For Private Test Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 92.208.173.189:28015 is its address.

What is the online status and reliability of Private Test Server?

The server Private Test Server is currently offline, with its last appearance 10 days 15 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. The date Best Rust Servers first observed it is 18 September 2026.

Connection

How do you connect to Private Test Server?

Enter client.connect 92.208.173.189:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.