Staging Dev Server
91.99.61.165:28015Down, checked 5d agoMonitored since 1 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 5d agoFailing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average56 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 173 on average45 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 156 on average131 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 134 on average53 / 700
- 5ShockRust | Blue | NoLimitno group limit · 129 on average92 / 300
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 129 on average62 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.6 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 22:34 UTC peak 0 · running
-
2 Oct
Fri 08:23 UTC peak 0 · lasted 0.6 days
- Address
- 91.99.61.165:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 22:34 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.
gmrustGame mode Survival in the standard Rust style.mp50Max players Slots: 50.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build This server runs game build 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Player count
What is the rank of Staging Dev Server?
For player hours over seven days, Staging Dev Server holds rank #16,608, in the top 70% of all ranked servers.
What is the player count on Staging Dev Server?
Currently offline, Staging Dev Server was last seen 5 days 10 hours ago. Averaged across the last seven days, the player count is 0.
Rules and settings
What map is used on Staging Dev Server?
A procedural map of size 3,000 with seed 12345 runs on Staging Dev Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on Staging Dev Server?
No gather rate appears in the name of Staging Dev Server. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe details
What happens on Staging Dev Server during wipe day?
The average busiest count over recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.
On what schedule does Staging Dev Server wipe?
Too few wipes from Staging Dev Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 5 days 10 hours since the current world was made.
Server tags
What is the meaning of the tags on Staging Dev Server?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use are the tags Staging Dev Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Staging Dev Server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Staging Dev Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server information
What Rust version does Staging Dev Server run?
The Rust version on Staging Dev Server is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of Staging Dev Server?
For Staging Dev Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 91.99.61.165:28015 is its address.
What is the online status and reliability of Staging Dev Server?
The server Staging Dev Server is currently offline, with its last appearance 5 days 10 hours ago. In the last 6 full days, 3 of 144 hours were online, an uptime of 2%. Its earliest observation by Best Rust Servers was on 1 October 2026.
Connection
How do you connect to Staging Dev Server?
Enter client.connect 91.99.61.165:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
