Rip_Was Test Server
91.8.202.37:28015Down, checked 3d agoMonitored since 4 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 3d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 29d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average35 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 155 on average59 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 130 on average27 / 300
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Monthly 07.10EU · groups of 24+ · monthly · 109 on average14 / 300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 109 on average30 / 225
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 06.10EU · groups of 24+ · monthly · 102 on average8 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 91.8.202.37:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Sep 2026, 15:15 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp10Max players Slots: 10.ts8Group limit The game default applies: teams are limited to 8 players.v2633Protocol To join, your game needs to run protocol 2633.cs163207Build Build: 163207.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Population
What is the rank of Rip_Was Test Server?
The seven-day player hours rank for Rip_Was Test Server is #16,629, in the top 70% of ranked servers.
What is the player count on Rip_Was Test Server?
Rip_Was Test Server is not online now; the last time it was seen was 3 days 8 hours ago. Averaged across the last seven days, the player count is 0.
Rules and settings
What is the map on Rip_Was Test Server?
The game generates the procedural map for Rip_Was Test Server.
What settings and rules apply on Rip_Was Test Server?
No gather rate appears in the name of Rip_Was Test Server. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe details
When does Rip_Was Test Server wipe?
Rip_Was Test Server's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 29 days 13 hours.
Server tags
How should you read the tags on Rip_Was Test Server?
These tags are published by Rip_Was Test Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): To join, your game needs to run protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Rip_Was Test Server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Rip_Was Test Server: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
What is the Rust version on Rip_Was Test Server?
The Rust version on Rip_Was Test Server is network protocol 2633 and build 163207, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Where can Rip_Was Test Server be found?
For Rip_Was Test Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 91.8.202.37:28015 is its address.
What is the online status and reliability of Rip_Was Test Server?
The server Rip_Was Test Server is currently offline, with its last appearance 3 days 8 hours ago. 0% uptime for the last 3 full days: 0 of 72 hours. Its earliest observation by Best Rust Servers was on 4 October 2026.
Join the server
How do you connect to Rip_Was Test Server?
Enter client.connect 91.8.202.37:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.