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ServerDevServer

91.245.44.75:28015Down, checked 5d agoMonitored since 17 Sep 2026

Join
Players now 1/50 2% full
7-day average 1 peak 1
Rank #8,990 ▲ 7121 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 5d ago
    Failing
  • Capacity2% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 5d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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  6. 6
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

3 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 17:51 UTC peak 1 · running
  2. 1 Oct
    Thu 23:36 UTC · force wipe peak 1 · lasted 0.8 days
  3. 25 Sep
    Fri 08:11 UTC peak 0 · lasted 6.6 days
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
91.245.44.75:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 17:56 UTC
Hostname
–
First seen
17 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp50Max players 50 player slots.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166494Build The game build is 166494.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Population

Where does ServerDevServer sit in the rankings?

For player hours over seven days, ServerDevServer holds rank #8,990, in the top 38% of all ranked servers.

How many players are on ServerDevServer?

Currently offline, ServerDevServer was last seen 5 days 17 hours ago. In the past week, the average is 1 players and the peak is 1.

Map and rules

What map is used on ServerDevServer?

ServerDevServer runs a procedural map that the game generates.

What are the settings and rules for ServerDevServer?

A gather rate is absent from the name ServerDevServer. The game's default applies: no more than 8 players per group. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC by Valve is off.

Wipe information

What happens on ServerDevServer during wipe day?

Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 1 hours after it began.

What wipe pattern does ServerDevServer follow?

No next wipe can be predicted: ServerDevServer wipes at irregular times. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 5 days 23 hours is the age of the current world.

Server tags

How should you read the tags on ServerDevServer?

gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): 50 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags ServerDevServer publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does ServerDevServer appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is ServerDevServer: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on ServerDevServer?

The Rust version on ServerDevServer is network protocol 2634 and build 166494, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can ServerDevServer be found?

For ServerDevServer, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 91.245.44.75:28015 is its address.

What is the uptime and reliability of ServerDevServer?

Down right now, ServerDevServer was last seen 5 days 17 hours ago. 6% uptime for the last 7 full days: 10 of 168 hours. Its earliest observation by Best Rust Servers was on 17 September 2026.

Connection

What are the steps to join ServerDevServer?

Enter client.connect 91.245.44.75:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.