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DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..

91.244.197.135:28018EUDown, checked 3h agoMonitored since 22 Sep 2026

Join
Players now 1/666 0% full
7-day average 0 peak 3
Rank #6,861 ▲ 9250 this week
Server fps 60 last direct query
Seen, last 48 hours 88% 42 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 3h ago
    Failing
  • Capacity0% of 666 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 60 fps
    Passing
  • Fresh mapwiped 1d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
30 max
Wipe schedule
not published
Map
DOGFIGHT 2.0 · 6000
moddedoxide

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Players

AveragePeakWipe
0123410:0018:0002:0011:0019:0003:00Wiped Tue 6 Oct, 10:32 UTCWIPEWiped Wed 7 Oct, 03:05 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Top 29% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
02040608010:0018:0002:0011:0019:0003:00Wiped Tue 6 Oct, 10:32 UTCWIPEWiped Wed 7 Oct, 03:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

11 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
75%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 7 Oct
    Wed 03:05 UTC 0 on before · running
  2. 6 Oct
    Tue 10:32 UTC 0 on before
  3. 1 Oct
    Thu 03:03 UTC peak 0 · lasted 5.3 days
  4. 30 Sep
    Wed 03:05 UTC peak 0 · lasted 1 days
  5. 29 Sep
    Tue 03:04 UTC peak 0 · lasted 1 days
  6. 28 Sep
    Mon 03:03 UTC peak 0 · lasted 1 days
  7. 27 Sep
    Sun 03:03 UTC peak 0 · lasted 1 days
  8. 26 Sep
    Sat 03:03 UTC peak 0 · lasted 1 days
  9. 25 Sep
    Fri 03:03 UTC peak 0 · lasted 1 days
  10. 24 Sep
    Thu 03:03 UTC peak 0 · lasted 1 days
Custom map, no picture published
Map
DOGFIGHT 2.0
Size
6000
Seed
1337
Address
91.244.197.135:28018
Region
EU
Max players
666
Group limit
30 max
Wipe schedule
–
Last wipe
7 Oct 2026, 03:05 UTC
Hostname
dogfight.online
First seen
22 Sep 2026
Operator · dogfight.online

3 servers publish a dogfight.online hostname.

Server tags

What each tag it publishes means. Published as mp666,ptrak,$r?,v2634,^e,^d,^i,EU,gmrust,cs166652,ts30,^o^z,modded.

Game
gmrustGame mode Survival in the standard Rust style.
mp666Max players The slot count is 666.
ts30Group limit Each team can have at most 30 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build The game build is 166652.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code No region code is set.
Gameplay
^eMinigames Minigames: arenas, Bedwars, parkour and more.
^dCombat training Training for aim and PvP, with loot provided.
^iBattlefield Kits and high rates drive fast PvP.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.
moddedModded Plugins or settings change the game, so it is listed under Modded.
Region
EUEurope Europe is where the server browser lists it.

Flag meanings are Facepunch's.

Player count

Where does DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. sit in the rankings?

In Europe, DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. holds position #1,874, while its seven-day player hours rank #6,861 overall, within the top 29% of ranked servers.

How many players are on DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..?

DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. is not online now; the last time it was seen was 3 hours ago. In the past week, the average is 0 players and the peak is 3. Over the past 48 hours, the peak hour was 16:00 UTC, averaging 2 players.

Rules and settings

What is the map on DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..?

The map on DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. is procedural, size 6,000 with seed 1337, created by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is DOGFIGHT 2.0.

What are the settings and rules for DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..?

No gather rate appears in the name of DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО... The maximum group size is 30 players. It runs minigames & battle royale, arenas and parkour, plus Bedwars and battle royale. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What can you expect from wipe day on DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..?

Across recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

On what schedule does DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. wipe?

The wipe times of DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. are irregular, leaving no next wipe to predict. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 27 hours since the current world was made.

Server tags

Who manages DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..?

A dogfight.online hostname is published by DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. and by 2 other servers we track, so one operator most likely runs them all.

How should you read the tags on DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..?

The tags below come from DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp666 (Max players): The slot count is 666; ts30 (Group limit): Each team can have at most 30 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, with loot provided; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): Europe is where the server browser lists it. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..?

Included in these Best Rust Servers lists is DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..: Europe Rust servers, Best modded Rust servers, Best Rust aim training servers and Best Rust battlefield servers. Filter entries for this server: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

What is the Rust version on DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..?

Rust network protocol 2634 and build 166652 on Windows is what DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..?

In Europe, DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. lists itself with its EU tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 91.244.197.135:28018.

How well does DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. perform?

Average server fps over the past 48 hours was 60, and it never dropped below 60. The world contained up to 5,873 entities, such as buildings, deployables and other items. Memory peaked at 2,616 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. and is it online?

DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. is offline at the moment; the last sighting was 3 hours ago. Based on the uptime it reports, the last restart was roughly 22 hours ago. 32% uptime for the last 7 full days: 53 of 168 hours. The date Best Rust Servers first observed it is 22 September 2026.

Connection

How do you connect to DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..?

Enter client.connect 91.244.197.135:28018 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.