INTFO Rust | Procedural
91.240.74.124:28015Up, checked 7m agoMonitored since 16 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 105 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average66 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 173 on average61 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 159 on average163 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 135 on average61 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 130 on average86 / 550
- 6ShockRust | Blue | NoLimitno group limit · 130 on average96 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
6 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2.5
The first 48 hours of its last wipes
-
3 Oct
Sat 08:19 UTC peak 2 · running
-
1 Oct
Thu 22:32 UTC · force wipe peak 1 · lasted 1.4 days
-
20 Sep
Sun 11:26 UTC peak 1 · lasted 11.5 days
-
18 Sep
Fri 11:05 UTC peak 1 · lasted 2 days
-
17 Sep
Thu 20:42 UTC peak 1 · lasted 0.6 days
-
16 Sep
Wed 22:44 UTC peak 1 · lasted 0.9 days
- Address
- 91.240.74.124:28015
- Region
- – · pol
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 08:19 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$rpol,v2634,gmrust,cs166652,ts8,^z,^y.
gmrustGame mode The game mode is standard Rust survival.mp10Max players The slot count is 10.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build This server runs game build 166652.ptrakNetworking The network layer is RakNet, the game's standard.$rpolRegion code Region code: pol.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Player data
Where does INTFO Rust | Procedural sit in the rankings?
The seven-day player hours rank for INTFO Rust | Procedural is #5,829, in the top 25% of ranked servers.
What is the population of INTFO Rust | Procedural?
With 10 slots, INTFO Rust | Procedural holds 0 players at present. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 2 players at 20:00 UTC.
Map and rules
What map is used on INTFO Rust | Procedural?
INTFO Rust | Procedural uses a procedural map of size 3,500 with seed 1573025114, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on INTFO Rust | Procedural?
The name of INTFO Rust | Procedural carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Carbon. The server has VAC, Valve's anti-cheat, active.
Wipe details
What happens on INTFO Rust | Procedural during wipe day?
On average, the peak across recent wipes was 1 players. 33 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 2.5 in the remaining wipes.
On what schedule does INTFO Rust | Procedural wipe?
No next wipe can be predicted: INTFO Rust | Procedural wipes at irregular times. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 5 days 2 hours is the age of the current world.
Tags and filters
What is the meaning of the tags on INTFO Rust | Procedural?
The tags below come from INTFO Rust | Procedural and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $rpol (Region code): Region code: pol; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does INTFO Rust | Procedural appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is INTFO Rust | Procedural: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the Rust version on INTFO Rust | Procedural?
The Rust version on INTFO Rust | Procedural is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.
Where can INTFO Rust | Procedural be found?
INTFO Rust | Procedural has a region code of pol but publishes no region. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 91.240.74.124:28015.
How smooth is INTFO Rust | Procedural?
In the last 48 hours, the server averaged 94 fps, with a minimum of 44. The entity count reached 77,684, including buildings, deployables and all other world objects. Memory peaked at 3,413 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of INTFO Rust | Procedural?
Right now, INTFO Rust | Procedural is up. The uptime figure suggests it restarted about 38 hours ago. In the last 7 full days, 167 of 168 hours were online, an uptime of 99%. The date Best Rust Servers first observed it is 16 September 2026.
How to join
How do you connect to INTFO Rust | Procedural?
Enter client.connect 91.240.74.124:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. You can find its website at https://rust.intfo.ru.
