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INTFO Rust | Procedural

91.240.74.124:28015Up, checked 7m agoMonitored since 16 Sep 2026

Website Join
Players now 0/10 0% full
7-day average 0 peak 2
Rank #5,829 ▲ 5971 this week
Server fps 105 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 105 fps
    Passing
  • Fresh mapwiped 5d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3500
moddedcarbon

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Players

AveragePeak
00.511.5211:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020011:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

6 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.4 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2.5

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 08:19 UTC peak 2 · running
  2. 1 Oct
    Thu 22:32 UTC · force wipe peak 1 · lasted 1.4 days
  3. 20 Sep
    Sun 11:26 UTC peak 1 · lasted 11.5 days
  4. 18 Sep
    Fri 11:05 UTC peak 1 · lasted 2 days
  5. 17 Sep
    Thu 20:42 UTC peak 1 · lasted 0.6 days
  6. 16 Sep
    Wed 22:44 UTC peak 1 · lasted 0.9 days
Map of INTFO Rust | Procedural
Map
Procedural Map
Size
3500
Seed
1573025114
Open on RustMaps
Address
91.240.74.124:28015
Region
– · pol
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 08:19 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$rpol,v2634,gmrust,cs166652,ts8,^z,^y.

Game
gmrustGame mode The game mode is standard Rust survival.
mp10Max players The slot count is 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build This server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$rpolRegion code Region code: pol.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player data

Where does INTFO Rust | Procedural sit in the rankings?

The seven-day player hours rank for INTFO Rust | Procedural is #5,829, in the top 25% of ranked servers.

What is the population of INTFO Rust | Procedural?

With 10 slots, INTFO Rust | Procedural holds 0 players at present. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 2 players at 20:00 UTC.

Map and rules

What map is used on INTFO Rust | Procedural?

INTFO Rust | Procedural uses a procedural map of size 3,500 with seed 1573025114, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on INTFO Rust | Procedural?

The name of INTFO Rust | Procedural carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe details

What happens on INTFO Rust | Procedural during wipe day?

On average, the peak across recent wipes was 1 players. 33 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 2.5 in the remaining wipes.

On what schedule does INTFO Rust | Procedural wipe?

No next wipe can be predicted: INTFO Rust | Procedural wipes at irregular times. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 5 days 2 hours is the age of the current world.

Tags and filters

What is the meaning of the tags on INTFO Rust | Procedural?

The tags below come from INTFO Rust | Procedural and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $rpol (Region code): Region code: pol; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does INTFO Rust | Procedural appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is INTFO Rust | Procedural: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the Rust version on INTFO Rust | Procedural?

The Rust version on INTFO Rust | Procedural is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.

Where can INTFO Rust | Procedural be found?

INTFO Rust | Procedural has a region code of pol but publishes no region. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 91.240.74.124:28015.

How smooth is INTFO Rust | Procedural?

In the last 48 hours, the server averaged 94 fps, with a minimum of 44. The entity count reached 77,684, including buildings, deployables and all other world objects. Memory peaked at 3,413 MB. Low fps and a growing entity count are the sources of lag for players.

What is the uptime and reliability of INTFO Rust | Procedural?

Right now, INTFO Rust | Procedural is up. The uptime figure suggests it restarted about 38 hours ago. In the last 7 full days, 167 of 168 hours were online, an uptime of 99%. The date Best Rust Servers first observed it is 16 September 2026.

How to join

How do you connect to INTFO Rust | Procedural?

Enter client.connect 91.240.74.124:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. You can find its website at https://rust.intfo.ru.