Development Server
91.229.114.45:28075NA · us5Up, checked 7m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity0% of 5 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 60 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 1000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 61 on average72 / 175
- 2Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 37 on average37 / 100
- 3[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average33 / 50
- 4Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 27 on average32 / 90
- 5Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 20 on average4 / 150
- 6[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 12 on average9 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 58% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
8 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
-
1 Oct
Thu 19:10 UTC · force wipe peak 1 · running
-
30 Sep
Wed 06:48 UTC peak 1 · lasted 1.5 days
-
27 Sep
Sun 03:17 UTC peak 1 · lasted 3.1 days
-
25 Sep
Fri 23:47 UTC peak 1 · lasted 1.1 days
-
23 Sep
Wed 03:40 UTC peak 1 · lasted 2.8 days
-
21 Sep
Mon 19:42 UTC peak 1 · lasted 1.3 days
-
21 Sep
Mon 06:19 UTC peak 1 · lasted 0.6 days
-
15 Sep
Tue 18:47 UTC peak 1 · lasted 5.5 days
-
14 Sep
Mon 00:26 UTC peak 1 · lasted 1.8 days
- Address
- 91.229.114.45:28075
- Region
- NA · us5
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:10 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp5,ptrak,$rus5,v2634,^v,NA,gmrust,cs166494,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp5Max players The slot count is 5.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs166494Build This server runs game build 166494.ptrakNetworking The network layer is the game's standard, RakNet.$rus5Region code Region code: us5.^vVanilla No changed rates, kits or rules: the game as Facepunch ships it.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.NANorth America North America is where the server browser lists it.Flag meanings are Facepunch's.
Population
What position does Development Server hold?
The seven-day player hours rank for Development Server is #13,817, in the top 58% of ranked servers and #1,511 in North America.
What is the population of Development Server?
At the moment, 0 of 5 slots on Development Server are filled. In the past week, the average is 0 players and the peak is 1.
Map and rules
Which map is active on Development Server?
Development Server uses a procedural map of size 1,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. You will see the map named Custom Map.
What settings and rules apply on Development Server?
The name of Development Server carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. It uses the term vanilla for itself: no changed rates, kits or rules: the game as Facepunch ships it. VAC by Valve is on.
Wipe schedule
What can you expect from wipe day on Development Server?
The average busiest count over recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 in the remaining wipes.
What wipe pattern does Development Server follow?
No next wipe can be predicted: Development Server wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 6 days 8 hours since the current world was made.
Server tags
How should you read the tags on Development Server?
The tags below come from Development Server and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is the game's standard, RakNet; $rus5 (Region code): Region code: us5; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; NA (North America): North America is where the server browser lists it. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Development Server appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Development Server fits are: Best modded Rust servers and North America Rust servers. Filter entries for this server: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does Development Server run?
The Rust version on Development Server is network protocol 2634 and build 166494, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of the server Development Server?
Its region code is us5, and Development Server lists itself in North America with its NA tag. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 91.229.114.45:28075.
How well does Development Server perform?
Average server fps over the past 48 hours was 60, and it never dropped below 60. The entity count reached 5,167, including buildings, deployables and all other world objects. The highest memory usage was 1,079 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of Development Server?
Development Server is online at the moment. It reports an uptime that puts the last restart at around 6 days 6 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 13 September 2026.
Join the server
What is the process to join Development Server?
Enter client.connect 91.229.114.45:28075 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
