Project Paradox Test Server
91.229.114.24:28047NA · us5Up, checked 7m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity0% of 20 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 60 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 60 on average20 / 175
- 2Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average17 / 100
- 3[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average7 / 50
- 4Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 28 on average10 / 90
- 5Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 20 on average1 / 150
- 6[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 11 on average4 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
5 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.3 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
-
1 Oct
Thu 13:52 UTC peak 1 · running
-
29 Sep
Tue 20:56 UTC peak 1 · lasted 1.7 days
-
21 Sep
Mon 14:51 UTC peak 1 · lasted 8.3 days
-
20 Sep
Sun 22:43 UTC peak 2 · lasted 0.7 days
-
18 Sep
Fri 00:34 UTC peak 2 · lasted 2.9 days
- Map
- Custom Map
- Size
- 4000
- Seed
- 1337
- Address
- 91.229.114.24:28047
- Region
- NA · us5
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 13:52 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp20,ptrak,$rus5,v2633,^v,NA,gmrust,cs165217,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp20Max players The slot count is 20.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol Your game must be on protocol 2633 to join.cs165217Build This server runs game build 165217.ptrakNetworking The network layer is the game's standard, RakNet.$rus5Region code Region code: us5.^vVanilla Rates, kits and rules are as Facepunch ships them: no changes.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.NANorth America In the server browser it appears under North America.Flag meanings are Facepunch's.
Population
What is the rank of Project Paradox Test Server?
With a rank of #1,592 across North America, Project Paradox Test Server stands at #16,173 for player hours in the last seven days, placing it in the top 68% of all ranked servers.
What is the player count on Project Paradox Test Server?
With 20 slots, Project Paradox Test Server holds 0 players at present. The average over seven days is 0 players, peaking at 1.
Rules and settings
What is the map on Project Paradox Test Server?
A procedural map of size 4,000 with seed 1337 runs on Project Paradox Test Server, produced by the game. View it on RustMaps from here: identical size and seed yield the same map. Its map is called Custom Map.
What settings and rules apply on Project Paradox Test Server?
No gather rate appears in the name of Project Paradox Test Server. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. By its own description, it is vanilla: rates, kits and rules are as Facepunch ships them: no changes. VAC, Valve's anti-cheat, is enabled.
Wipe information
What happens on Project Paradox Test Server during wipe day?
Across recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 in the remaining wipes.
On what schedule does Project Paradox Test Server wipe?
No next wipe can be predicted: Project Paradox Test Server wipes at irregular times. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 6 days 19 hours since the current world was made.
Tags and filters
What is the meaning of the tags on Project Paradox Test Server?
These tags are published by Project Paradox Test Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $rus5 (Region code): Region code: us5; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them: no changes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Project Paradox Test Server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Project Paradox Test Server: Best modded Rust servers and North America Rust servers. Filter entries for this server: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the Rust version on Project Paradox Test Server?
Rust network protocol 2633 and build 165217 on Linux is what Project Paradox Test Server runs. Steam updates your game to the same protocol required for joining.
What is the location of Project Paradox Test Server?
Its region code is us5, and Project Paradox Test Server lists itself in North America with its NA tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 91.229.114.24:28047.
What is the performance like on Project Paradox Test Server?
In the last 48 hours, the server averaged 60 fps, with a minimum of 60. A maximum of 110,818 entities were present, comprising buildings, deployables and all else. Memory peaked at 3,998 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of Project Paradox Test Server?
The server Project Paradox Test Server is currently online. The uptime figure suggests it restarted about 6 days 17 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Connection
How do you connect to Project Paradox Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 91.229.114.24:28047 in the console.