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Best Rust Servers/RustOfWar#2 Test: players, wipe times and rank
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RustOfWar#2 Test

91.122.255.48:22015Down, checked 4d agoMonitored since 2 Oct 2026

Join
Players now 0/100 0% full
7-day average 0 peak –
Rank #16,670 top 70%
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 4d ago
    Failing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 4d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Custom Map
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
History
  1. 3 Oct
    Sat 11:29 UTC peak 0 · running
Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
91.122.255.48:22015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 11:29 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp100Max players The slot count is 100.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build This server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What position does RustOfWar#2 Test hold?

For player hours over seven days, RustOfWar#2 Test holds rank #16,670, in the top 70% of all ranked servers.

What is the player count on RustOfWar#2 Test?

RustOfWar#2 Test is not online now; the last time it was seen was 4 days 15 hours ago. The seven-day average for players is 0.

Settings and rules

What settings and rules apply on RustOfWar#2 Test?

No gather rate appears in the name of RustOfWar#2 Test. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe details

What happens on RustOfWar#2 Test during wipe day?

On average, the peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

What wipe pattern does RustOfWar#2 Test follow?

Too few wipes from RustOfWar#2 Test are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 4 days 15 hours since the current world was made.

Server tags

How should you read the tags on RustOfWar#2 Test?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustOfWar#2 Test publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold RustOfWar#2 Test?

The Best Rust Servers lists that RustOfWar#2 Test fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server information

What is the Rust version on RustOfWar#2 Test?

The Rust version on RustOfWar#2 Test is network protocol 2634 and build 166652, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of RustOfWar#2 Test?

There is no published region for RustOfWar#2 Test. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 91.122.255.48:22015.

How reliable is RustOfWar#2 Test and is it online?

The server RustOfWar#2 Test is currently offline, with its last appearance 4 days 15 hours ago. 1% uptime for the last 5 full days: 1 of 120 hours. Best Rust Servers recorded its first appearance on 2 October 2026.

Join the server

What is the process to join RustOfWar#2 Test?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 91.122.255.48:22015 in the console.