RustOfWar#2 Test
91.122.255.48:22015Down, checked 4d agoMonitored since 2 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 4d agoFailing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 4d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 196 on average37 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 149 on average58 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 129 on average8 / 300
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 108 on average12 / 225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Monthly 07.10EU · groups of 24+ · monthly · 105 on average24 / 200
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 06.10EU · groups of 24+ · monthly · 100 on average8 / 150
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
3 Oct
Sat 11:29 UTC peak 0 · running
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 91.122.255.48:22015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 11:29 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp100Max players The slot count is 100.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build This server runs game build 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What position does RustOfWar#2 Test hold?
For player hours over seven days, RustOfWar#2 Test holds rank #16,670, in the top 70% of all ranked servers.
What is the player count on RustOfWar#2 Test?
RustOfWar#2 Test is not online now; the last time it was seen was 4 days 15 hours ago. The seven-day average for players is 0.
Settings and rules
What settings and rules apply on RustOfWar#2 Test?
No gather rate appears in the name of RustOfWar#2 Test. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe details
What happens on RustOfWar#2 Test during wipe day?
On average, the peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
What wipe pattern does RustOfWar#2 Test follow?
Too few wipes from RustOfWar#2 Test are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 4 days 15 hours since the current world was made.
Server tags
How should you read the tags on RustOfWar#2 Test?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustOfWar#2 Test publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold RustOfWar#2 Test?
The Best Rust Servers lists that RustOfWar#2 Test fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on RustOfWar#2 Test?
The Rust version on RustOfWar#2 Test is network protocol 2634 and build 166652, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of RustOfWar#2 Test?
There is no published region for RustOfWar#2 Test. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 91.122.255.48:22015.
How reliable is RustOfWar#2 Test and is it online?
The server RustOfWar#2 Test is currently offline, with its last appearance 4 days 15 hours ago. 1% uptime for the last 5 full days: 1 of 120 hours. Best Rust Servers recorded its first appearance on 2 October 2026.
Join the server
What is the process to join RustOfWar#2 Test?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 91.122.255.48:22015 in the console.