RustSkinLab Content Studio
90.254.148.131:28025Up, checked 9m agoMonitored since 9 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 2 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 7d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 212 on average19 / 300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 185 on average14 / 200
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 163 on average26 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 144 on average11 / 750
- 5ShockRust | Blue | NoLimitno group limit · 131 on average16 / 300
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 123 on average5 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 90.254.148.131:28025
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 23:16 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp2Max players Slots: 2.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs166494Build The game build is 166494.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
What is the rank of RustSkinLab Content Studio?
For player hours over seven days, RustSkinLab Content Studio holds rank #13,224, in the top 58% of all ranked servers.
What is the population of RustSkinLab Content Studio?
At the moment, 0 of 2 slots on RustSkinLab Content Studio are filled. In the past week, the average is 0 players and the peak is 1. Over the past 48 hours, the peak hour was 01:00 UTC, averaging 1 players.
Map and rules
What is the map on RustSkinLab Content Studio?
RustSkinLab Content Studio runs a procedural map that the game generates.
What settings and rules apply on RustSkinLab Content Studio?
The name of RustSkinLab Content Studio carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe details
What wipe pattern does RustSkinLab Content Studio follow?
RustSkinLab Content Studio's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 7 days 4 hours is the age of the current world.
Server tags
What is the meaning of the tags on RustSkinLab Content Studio?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustSkinLab Content Studio publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold RustSkinLab Content Studio?
Included in these Best Rust Servers lists is RustSkinLab Content Studio: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server information
What is the Rust version on RustSkinLab Content Studio?
Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio runs. Steam updates your game to the same protocol required for joining.
Where can RustSkinLab Content Studio be found?
For RustSkinLab Content Studio, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 90.254.148.131:28025.
What is the uptime and reliability of RustSkinLab Content Studio?
RustSkinLab Content Studio is online at the moment. Its earliest observation by Best Rust Servers was on 9 October 2026.
Join the server
How do you connect to RustSkinLab Content Studio?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 90.254.148.131:28025 in the console.