RustSkinLab Content Studio
90.254.148.131:28025Down, checked 1d agoMonitored since 2 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity0% of 2 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 7d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 271 on average77 / 300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 188 on average31 / 200
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 177 on average63 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 159 on average16 / 750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 131 on average26 / 700
- 6ShockRust | Blue | NoLimitno group limit · 131 on average18 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 90.254.148.131:28025
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 23:16 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp2Max players Slots: 2.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs166494Build The game build is 166494.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What position does RustSkinLab Content Studio hold?
The seven-day player hours rank for RustSkinLab Content Studio is #6,828, in the top 30% of ranked servers.
What is the population of RustSkinLab Content Studio?
Currently offline, RustSkinLab Content Studio was last seen 25 hours ago. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 16:00 UTC.
Settings and rules
What map is used on RustSkinLab Content Studio?
The game generates the procedural map for RustSkinLab Content Studio.
What settings and rules apply on RustSkinLab Content Studio?
No gather rate appears in the name of RustSkinLab Content Studio. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe information
On what schedule does RustSkinLab Content Studio wipe?
RustSkinLab Content Studio's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 7 days.
Server tags
What is the meaning of the tags on RustSkinLab Content Studio?
The tags below come from RustSkinLab Content Studio and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does RustSkinLab Content Studio appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include RustSkinLab Content Studio: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What Rust version does RustSkinLab Content Studio run?
The Rust version on RustSkinLab Content Studio is network protocol 2634 and build 166494, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server RustSkinLab Content Studio?
For RustSkinLab Content Studio, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 90.254.148.131:28025 is its address.
What is the uptime and reliability of RustSkinLab Content Studio?
The server RustSkinLab Content Studio is currently offline, with its last appearance 25 hours ago. Uptime for the last full 5 days was 23%, meaning 28 of 120 hours. The date Best Rust Servers first observed it is 2 October 2026.
Join the server
What are the steps to join RustSkinLab Content Studio?
Enter client.connect 90.254.148.131:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.