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Local Test Server (No EAC / Tiny Map / Frozen AI)

90.185.0.204:28015Down, checked 12d agoMonitored since 24 Sep 2026

Join
Players now 1/2 50% full
7-day average 0 peak –
Rank #13,973 ▼ 5771 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 12d ago
    Failing
  • Capacity50% of 2 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 13d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 24 Sep
    Thu 15:13 UTC peak 1 · running
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
90.185.0.204:28015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
24 Sep 2026, 15:13 UTC
Hostname
–
First seen
24 Sep 2026

Server tags

What each tag it publishes means. Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp2Max players 2 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol Your game must be on protocol 2633 to join.
cs165217Build This server runs game build 165217.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code No region code is set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What position does Local Test Server (No EAC / Tiny Map / Frozen AI) hold?

The seven-day player hours rank for Local Test Server (No EAC / Tiny Map / Frozen AI) is #13,973, in the top 61% of ranked servers.

How many players are on Local Test Server (No EAC / Tiny Map / Frozen AI)?

Local Test Server (No EAC / Tiny Map / Frozen AI) is not online now; the last time it was seen was 12 days 8 hours ago.

Settings and rules

What is the map on Local Test Server (No EAC / Tiny Map / Frozen AI)?

Local Test Server (No EAC / Tiny Map / Frozen AI) runs a procedural map that the game generates.

What are the settings and rules for Local Test Server (No EAC / Tiny Map / Frozen AI)?

No gather rate appears in the name of Local Test Server (No EAC / Tiny Map / Frozen AI). The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC, Valve's anti-cheat, is disabled.

Wipe information

What can you expect from wipe day on Local Test Server (No EAC / Tiny Map / Frozen AI)?

On average, the peak across recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.

What wipe pattern does Local Test Server (No EAC / Tiny Map / Frozen AI) follow?

The record holds too few wipes from Local Test Server (No EAC / Tiny Map / Frozen AI) to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 13 days 9 hours since the current world was made.

Server tags

How should you read the tags on Local Test Server (No EAC / Tiny Map / Frozen AI)?

The tags below come from Local Test Server (No EAC / Tiny Map / Frozen AI) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does Local Test Server (No EAC / Tiny Map / Frozen AI) appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Local Test Server (No EAC / Tiny Map / Frozen AI) fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server information

What is the Rust version on Local Test Server (No EAC / Tiny Map / Frozen AI)?

The Rust version on Local Test Server (No EAC / Tiny Map / Frozen AI) is network protocol 2633 and build 165217, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of Local Test Server (No EAC / Tiny Map / Frozen AI)?

For Local Test Server (No EAC / Tiny Map / Frozen AI), no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 90.185.0.204:28015.

What is the online status and reliability of Local Test Server (No EAC / Tiny Map / Frozen AI)?

The server Local Test Server (No EAC / Tiny Map / Frozen AI) is currently offline, with its last appearance 12 days 8 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. Its earliest observation by Best Rust Servers was on 24 September 2026.

How to join

What are the steps to join Local Test Server (No EAC / Tiny Map / Frozen AI)?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 90.185.0.204:28015 in the console.