[DEV] Server
89.93.3.136:12015Down, checked 14h agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 14h agoFailing
- Capacity0% of 2 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 3d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 199 on average109 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 175 on average77 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 163 on average261 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 136 on average86 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 131 on average118 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average138 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
6 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- on rhythm
- 40% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 4
The first 48 hours of its last wipes
-
4 Oct
Sun 14:00 UTC peak 1 · running
-
3 Oct
Sat 22:21 UTC peak 1 · lasted 0.7 days
-
2 Oct
Fri 22:01 UTC peak 1 · lasted 1 days
-
27 Sep
Sun 18:55 UTC peak 2 · lasted 5.1 days
-
24 Sep
Thu 21:58 UTC peak 1 · lasted 2.9 days
-
23 Sep
Wed 20:25 UTC peak 1 · lasted 1.1 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 89.93.3.136:12015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 14:20 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.
gmrustGame mode The game mode is standard Rust survival.mp2Max players 2 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build Build: 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Player count
What position does [DEV] Server hold?
The seven-day player hours rank for [DEV] Server is #11,514, in the top 48% of ranked servers.
What is the player count on [DEV] Server?
Currently offline, [DEV] Server was last seen 14 hours ago. The average over seven days is 0 players, peaking at 1.
Rules and settings
What map is used on [DEV] Server?
[DEV] Server runs a procedural map that the game generates.
What are the settings and rules for [DEV] Server?
A gather rate is absent from the name [DEV] Server. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Carbon. VAC by Valve is on.
Wipe details
What happens on [DEV] Server during wipe day?
On average, the peak across recent wipes was 1 players. Peak numbers on the latest wipe arrived 4 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Otherwise, it dropped below half by day 4.
What wipe pattern does [DEV] Server follow?
No next wipe can be predicted: [DEV] Server wipes at irregular times. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 3 days 22 hours since the current world was made.
Server tags
How should you read the tags on [DEV] Server?
These tags are published by [DEV] Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold [DEV] Server?
These Best Rust Servers lists include [DEV] Server: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the Rust version on [DEV] Server?
Rust network protocol 2634 and build 166652 on Windows is what [DEV] Server runs. Steam updates your game to the same protocol required for joining.
What is the location of the server [DEV] Server?
There is no published region for [DEV] Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.93.3.136:12015.
What is the online status and reliability of [DEV] Server?
[DEV] Server is offline at the moment; the last sighting was 14 hours ago. In the last 7 full days, 54 of 168 hours were online, an uptime of 32%. Best Rust Servers recorded its first appearance on 13 September 2026.
Connection
How do you connect to [DEV] Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 89.93.3.136:12015 in the console.