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Best Rust Servers/Savage Sands: players, wipe times and rank
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Savage Sands

89.43.208.247:28015Up, checked 11m agoMonitored since 13 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak 3
Rank #6,916 ▲ 898 this week
Server fps 107 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 107 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 10h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 5000
moddedoxide

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Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 10h. The force wipe · high confidence

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 18:09 UTC · force wipe peak 2 · running
Map of Savage Sands
Map
Custom Map
Size
5000
Seed
1411653045
Address
89.43.208.247:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:09 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp50Max players The slot count is 50.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166586Build This server runs game build 166586.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

What position does Savage Sands hold?

For player hours over seven days, Savage Sands holds rank #6,916, in the top 29% of all ranked servers.

What is the population of Savage Sands?

With 50 slots, Savage Sands holds 0 players at present. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 18:00 UTC, with an average of 1 players.

Settings and rules

Which map is active on Savage Sands?

The map on Savage Sands is procedural, size 5,000 with seed 1411653045, created by the game. View it on RustMaps from here: identical size and seed yield the same map. You will see the map named Custom Map.

What are the settings and rules for Savage Sands?

No gather rate appears in the name of Savage Sands. Groups can contain up to 8 players, the default for the game. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What happens on Savage Sands during wipe day?

Across recent wipes, the busiest point averaged 2 players. Peak numbers on the latest wipe arrived 26 hours after it began.

When does Savage Sands wipe?

The force wipe is the only wipe Savage Sands takes, once a month. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. The present world dates from 6 days 14 hours.

Server tags

How should you read the tags on Savage Sands?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Savage Sands publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Savage Sands?

The Best Rust Servers lists that Savage Sands fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on Savage Sands?

The Rust version on Savage Sands is network protocol 2634 and build 166586, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of the server Savage Sands?

For Savage Sands, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 89.43.208.247:28015 is its address.

How well does Savage Sands perform?

Average server fps over the past 48 hours was 108, and it never dropped below 81. The entity count reached 152,405, including buildings, deployables and all other world objects. Memory peaked at 5,664 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

How reliable is Savage Sands and is it online?

The server Savage Sands is currently online. Based on the uptime it reports, the last restart was roughly 5 days 8 hours ago. In the last 7 full days, 164 of 168 hours were online, an uptime of 98%. The date Best Rust Servers first observed it is 13 September 2026.

How to join

How do you connect to Savage Sands?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 89.43.208.247:28015 in the console.