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DeadFall | Survival Horror | PvPvE

89.34.97.19:28080Up, checked 5m agoMonitored since 30 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #16,584 ▼ 4972 this week
Server fps 225 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 5m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 225 fps
    Passing
  • Fresh mapwiped 7d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 2001
moddedcarbon

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Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 30 Sep
    Wed 16:29 UTC peak 1 · running
Map of DeadFall | Survival Horror | PvPvE
Map
Procedural Map
Size
2001
Seed
481981
Open on RustMaps
Address
89.34.97.19:28080
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 16:29 UTC
Hostname
–
First seen
30 Sep 2026
In its own words
Welcome to DeadFall. A survival-horror PvPvE Rust experience with dangerous AI, scarce resources, missions, settlements and world events. DeadFall Development Build

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.

Game
gmrustGame mode Survival in the standard Rust style.
mp50Max players The slot count is 50.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build The game build is 165217.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code Region code: not set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player data

What position does DeadFall | Survival Horror | PvPvE hold?

For player hours over seven days, DeadFall | Survival Horror | PvPvE holds rank #16,584, in the top 70% of all ranked servers.

How many players are on DeadFall | Survival Horror | PvPvE?

At the moment, 0 of 50 slots on DeadFall | Survival Horror | PvPvE are filled. The seven-day average for players is 0.

Settings and rules

Which map is active on DeadFall | Survival Horror | PvPvE?

The map on DeadFall | Survival Horror | PvPvE is procedural, size 2,001 with seed 481981, created by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on DeadFall | Survival Horror | PvPvE?

No gather rate appears in the name of DeadFall | Survival Horror | PvPvE. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe information

What happens on DeadFall | Survival Horror | PvPvE during wipe day?

On average, the peak across recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.

When does DeadFall | Survival Horror | PvPvE wipe?

DeadFall | Survival Horror | PvPvE's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 7 days 17 hours.

Tags and filters

How should you read the tags on DeadFall | Survival Horror | PvPvE?

These tags are published by DeadFall | Survival Horror | PvPvE and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does DeadFall | Survival Horror | PvPvE appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is DeadFall | Survival Horror | PvPvE: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What Rust version does DeadFall | Survival Horror | PvPvE run?

Rust network protocol 2633 and build 165217 on Windows is what DeadFall | Survival Horror | PvPvE runs. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can DeadFall | Survival Horror | PvPvE be found?

There is no published region for DeadFall | Survival Horror | PvPvE. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 89.34.97.19:28080 is its address.

What is the performance like on DeadFall | Survival Horror | PvPvE?

The 48-hour average was 228 fps, with 214 as the lowest point. The world contained up to 17,227 entities, such as buildings, deployables and other items. The highest memory usage was 2,374 MB. What players experience as lag comes from low fps and a rising entity count.

What is the online status and reliability of DeadFall | Survival Horror | PvPvE?

DeadFall | Survival Horror | PvPvE is online at the moment. Based on the uptime it reports, the last restart was roughly 7 days 15 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 30 September 2026.

Connection

What are the steps to join DeadFall | Survival Horror | PvPvE?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 89.34.97.19:28080 in the console.