SKP Testserver
89.163.188.215:28015Up, checked 11m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Fresh mapwiped 61d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average38 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 154 on average62 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 130 on average15 / 300
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 109 on average21 / 225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Monthly 07.10EU · groups of 24+ · monthly · 108 on average15 / 300
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 06.10EU · groups of 24+ · monthly · 102 on average5 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 89.163.188.215:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Aug 2026, 09:18 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp10Max players The slot count is 10.ts8Group limit This is the game default: a maximum of 8 per team.v2632Protocol The game protocol is 2632; your game must match to join.cs160450Build This server runs game build 160450.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player data
What position does SKP Testserver hold?
The seven-day player hours rank for SKP Testserver is #16,639, in the top 70% of ranked servers.
What is the player count on SKP Testserver?
At the moment, 0 of 10 slots on SKP Testserver are filled. The average player count over the last seven days is 0.
Settings and rules
What is the map on SKP Testserver?
A procedural map of size 4,500 with seed 1203837342 runs on SKP Testserver, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on SKP Testserver?
The name of SKP Testserver carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe details
What wipe pattern does SKP Testserver follow?
Too few wipes from SKP Testserver are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 61 days 18 hours.
Tags and filters
How should you read the tags on SKP Testserver?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2632 (Protocol): The game protocol is 2632; your game must match to join; cs160450 (Build): This server runs game build 160450; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags SKP Testserver publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold SKP Testserver?
Included in these Best Rust Servers lists is SKP Testserver: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server information
What Rust version does SKP Testserver run?
Rust network protocol 2632 and build 160450 on Linux is what SKP Testserver runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of SKP Testserver?
There is no published region for SKP Testserver. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.163.188.215:28015.
How smooth is SKP Testserver?
The 48-hour average was 28 fps, with 17 as the lowest point. A maximum of 116,744 entities were present, comprising buildings, deployables and all else. Memory peaked at 7,186 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of SKP Testserver?
SKP Testserver is online at the moment. It reports an uptime that puts the last restart at around 20 days 13 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.
How to join
What are the steps to join SKP Testserver?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 89.163.188.215:28015 in the console.
