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Best Rust Servers/SKP Testserver: players, wipe times and rank
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SKP Testserver

89.163.188.215:28015Up, checked 11m agoMonitored since 13 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,639 ▼ 528 this week
Server fps 30 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 61d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4500
moddedoxide

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  3. 3
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  4. 4
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  5. 5
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Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of SKP Testserver
Map
Procedural Map
Size
4500
Seed
1203837342
Open on RustMaps
Address
89.163.188.215:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Aug 2026, 09:18 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp10Max players The slot count is 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2632Protocol The game protocol is 2632; your game must match to join.
cs160450Build This server runs game build 160450.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

What position does SKP Testserver hold?

The seven-day player hours rank for SKP Testserver is #16,639, in the top 70% of ranked servers.

What is the player count on SKP Testserver?

At the moment, 0 of 10 slots on SKP Testserver are filled. The average player count over the last seven days is 0.

Settings and rules

What is the map on SKP Testserver?

A procedural map of size 4,500 with seed 1203837342 runs on SKP Testserver, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on SKP Testserver?

The name of SKP Testserver carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe details

What wipe pattern does SKP Testserver follow?

Too few wipes from SKP Testserver are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 61 days 18 hours.

Tags and filters

How should you read the tags on SKP Testserver?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2632 (Protocol): The game protocol is 2632; your game must match to join; cs160450 (Build): This server runs game build 160450; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags SKP Testserver publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold SKP Testserver?

Included in these Best Rust Servers lists is SKP Testserver: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server information

What Rust version does SKP Testserver run?

Rust network protocol 2632 and build 160450 on Linux is what SKP Testserver runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of SKP Testserver?

There is no published region for SKP Testserver. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 89.163.188.215:28015.

How smooth is SKP Testserver?

The 48-hour average was 28 fps, with 17 as the lowest point. A maximum of 116,744 entities were present, comprising buildings, deployables and all else. Memory peaked at 7,186 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the uptime and reliability of SKP Testserver?

SKP Testserver is online at the moment. It reports an uptime that puts the last restart at around 20 days 13 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

How to join

What are the steps to join SKP Testserver?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 89.163.188.215:28015 in the console.